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10 months ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestRote : MonoBehaviour
{
public Transform trans;
public Transform target;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
trans.RotateAround(target.position, Vector3.up, 15 * Time.deltaTime);
}
}