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31 lines
700 B
31 lines
700 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CheckDarg : MonoBehaviour
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{
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public SheBeiType ChaKongType;
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//是否已有拖拽入物件
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public DragItemH dragItem = null;
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public bool isEmpty = true;
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[HideInInspector]
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public Vector3 ChaKongPos;
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public void ResetItem()
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{
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if (dragItem == null) return;
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dragItem.ResetPos();
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dragItem = null;
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isEmpty = true;
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//更新已插入设备数据
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GameManager.Instance.SendItemData();
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}
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private void Update()
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{
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this.GetComponent<RectTransform>().position = Camera.main.WorldToScreenPoint(ChaKongPos);
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}
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}
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