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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GroupReset : MonoBehaviour
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{
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public CheckDarg[] CheckGroup;
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public void ResetGroup()
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{
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for (int i = 0; i < CheckGroup.Length; i++)
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{
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CheckGroup[i].ResetItem();
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}
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}
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}
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