using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class LoadScene : MonoBehaviour { public void Scene2() { SceneManager.LoadScene("2"); } public void Scene3() { SceneManager.LoadScene("3"); } public void Scene5() { SceneManager.LoadScene("5"); } public void Scene6() { SceneManager.LoadScene("6"); } public void Scene7() { SceneManager.LoadScene("7"); } public void Scene9() { SceneManager.LoadScene("9"); } public void Scene10() { SceneManager.LoadScene("10"); } public void Scene11() { SceneManager.LoadScene("11"); } public void Scene12() { SceneManager.LoadScene("12"); } }