using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 摄像机Key动画脚本
///
public class CameraMove : MonoBehaviour
{
///
/// 1,去消防控制室;2,去前室;3,去送风房;4,去排烟房;5,5/6,12题
///
public Animator camAnimator;
public void goXiaoFangKongZhiShi()
{
camAnimator.SetTrigger("go1");
}
public void goQianShi()
{
camAnimator.SetTrigger("go2");
}
public void goSongFengFang()
{
camAnimator.SetTrigger("go3");
}
public void goPaiYanFang()
{
camAnimator.SetTrigger("go4");
}
public void goFangHuoLian()
{
camAnimator.SetTrigger("go5");
}
public void goShiErLiu()
{
camAnimator.SetTrigger("go6");
}
public void openQianShiFangDaJing()
{
camAnimator.SetTrigger("go21");
}
public void openSongFengFangFangDaJing()
{
camAnimator.SetTrigger("go31");
}
public void openPaiYanFangFangDaJing()
{
camAnimator.SetTrigger("go41");
}
public void openFangHuoLianFangDaJing()
{
camAnimator.SetTrigger("go51");
}
public void goShiErLiuFangDaJing()
{
camAnimator.SetTrigger("go61");
}
}