using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 摄像机Key动画脚本 /// public class CameraMove : MonoBehaviour { /// /// 1,去消防控制室;2,去前室;3,去送风房;4,去排烟房;5,5/6,12题 /// public Animator camAnimator; public void goXiaoFangKongZhiShi() { camAnimator.SetTrigger("go1"); } public void goQianShi() { camAnimator.SetTrigger("go2"); } public void goSongFengFang() { camAnimator.SetTrigger("go3"); } public void goPaiYanFang() { camAnimator.SetTrigger("go4"); } public void goFangHuoLian() { camAnimator.SetTrigger("go5"); } public void goShiErLiu() { camAnimator.SetTrigger("go6"); } public void openQianShiFangDaJing() { camAnimator.SetTrigger("go21"); } public void openSongFengFangFangDaJing() { camAnimator.SetTrigger("go31"); } public void openPaiYanFangFangDaJing() { camAnimator.SetTrigger("go41"); } public void openFangHuoLianFangDaJing() { camAnimator.SetTrigger("go51"); } public void goShiErLiuFangDaJing() { camAnimator.SetTrigger("go61"); } }