using System.Collections; using System.Collections.Generic; using UnityEngine; public class panding55 : MonoBehaviour { public DuoXuan dx; public void panding(int a) { dx.选项[0] = a; } public void panding2(int a) { dx.选项[1] = a; } public void panding3(int a) { dx.选项[2] = a; } }