using System.Collections; using System.Collections.Generic; using UnityEngine; public class panding52 : MonoBehaviour { public DuoXuan dx; private void Start() { dx.选项[0] = -1; dx.选项[1] = -1; } public void pd(int a) { dx.选项[0] = a; } public void pd2(int a) { dx.选项[1] = a; } }