using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class JiShiQi : MonoBehaviour { public Text text; int a; public void jishiqi() { StartCoroutine(Jishi()); } public IEnumerator Jishi() { while (true) { if (a<10) { text.text = "00:0" + a; a++; } else if (a>=10) { text.text = "00:" + a; a++; } yield return new WaitForSeconds(1); } } }