using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PanDing62 : MonoBehaviour { public PanDuan pd; public Text text; public JiShiQi jsq; public void panding() { pd.选项[0]=true; } /// /// 判定为错 /// public void stoptext() { text.gameObject.SetActive(false); text.gameObject.SetActive(true); text.text = "00:00"; //pd.选项[0] = false; } }