using System.Collections; using System.Collections.Generic; using UnityEngine; public class PanDing74 : MonoBehaviour { public GameObject gb; public GameObject gb2; public DuoXuan dx; public static int b; private string a="7"; public void panding() { if (gb.activeSelf) { b = 0; dx.选项[0] = b; } else { b = 1; dx.选项[0] = b; } } public void panding2() { dx.选项[1] = 0; } public void panding1() { dx.选项[0] = b; } public void remake() { b = 0; Application.LoadLevel("Level07"); } }