using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class level2 : MonoBehaviour { // Start is called before the first frame update public Slider slider; public AudioSource audioSource; public Text text; void Start() { } // Update is called once per frame void Update() { slider.value = audioSource.time/ audioSource.clip.length; text.text = "00:0" + audioSource.time.ToString("f0")+"/"+"00:0"+ audioSource.clip.length.ToString("f0"); } }