using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class PanDuan : BaseView { public bool[] 选项=new bool[1]; public int index; //public GameObject 提交完毕; public GameObject next; public Button btn_提交; void Start() { if (选项.Length == 0) { 选项 = new bool[] { false }; } //GameObject CtrlWnd = GetChild(transform, "CtrlWnd"); //btn_提交 = GetChild