using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class input : MonoBehaviour { // Start is called before the first frame update public Text huilu, dizhi; public string huilus, dizhis; public int cishu; public GameObject obj,yincang; public PanDuan panDuan; void Start() { } // Update is called once per frame void Update() { } public void change(string s) { cishu++; if (cishu <= 2) { huilus += s; huilu.text = huilus + "**"; } else { dizhis += s; dizhi.text = dizhis + "***"; } } public void enter() { if (huilus=="01"&& dizhis=="006") { obj.SetActive(true); yincang.SetActive(false); panDuan.SetOne(true); } } }