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27 lines
867 B
27 lines
867 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class AdaptiveResolution : MonoBehaviour
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{
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// Start is called before the first frame update
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private RawImage image;
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private float startWidth,startHeight;
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private int currentWidth, currentHeight;
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void Start()
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{
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image = GetComponent<RawImage>();
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startWidth = image.rectTransform.rect.width;
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startHeight= image.rectTransform.rect.height;
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}
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// Update is called once per frame
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void Update()
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{
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currentWidth = (int)((1080.0f / Screen.height) * startWidth);
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currentHeight= (int)((1080.0f / Screen.height) * startHeight);
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// image.rectTransform.sizeDelta(currentWidth, currentHeight);
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image.rectTransform.sizeDelta = new Vector2(currentWidth, currentHeight);
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}
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}
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