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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Level25
{
public class Light : MonoBehaviour
{
public Transform _camera;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
this.transform.localEulerAngles = _camera.localEulerAngles;
}
}
}