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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour
{
// Start is called before the first frame update
public GameObject[] games;
public GameObject xuanxiang2, xuanxiang2anniu;
public int id, querenID;
public GameObject xuanxiang3, xuanxiang3anniu;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void Set(int offect)
{
id += offect;
if(id> games.Length-1)
{
id = 0;
}
if(id<0)
{
id = games.Length - 1;
}
for (int i = 0; i < games.Length; i++)
{
games[i].SetActive(false);
}
games[id].SetActive(true);
}
public void queren()
{if (id == querenID)
{
xuanxiang2anniu.SetActive(false);
xuanxiang2.SetActive(false);
xuanxiang3.SetActive(true);
if (xuanxiang3anniu != null)
{ xuanxiang3anniu.SetActive(true); }
}
}
}