You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

71 lines
1.4 KiB

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public enum AearInfoType
{
,
湿,
PM2_5,
,
}
public class AearInfo : MonoBehaviour
{
public string _aearID;
public Text aearTxt;
public Text cameraTxt;
public Button cameraBtn;
public Text shiduTxt;
public Text kejianduTxt;
public Text pm2_5Txt;
public Text zaoyinTxt;
public Text yiChangTxt;
public float shidu=0;
public float kejiandu=0;
public float pm2_5=0;
public float zaoyin=0;
public void Init()
{
if (aearTxt != null)
{
aearTxt.text = _aearID;
}
}
private void Update()
{
if (shidu != 0)
{
shiduTxt.text = shidu.ToString() + "℃";
}
if (kejiandu != 0)
{
kejianduTxt.text = kejiandu.ToString() + "M";
}
if (pm2_5 != 0)
{
pm2_5Txt.text = pm2_5.ToString() + "μg/m3";
}
if (zaoyin != 0)
{
zaoyin += Random.Range(-0.25f, 0.2f);
zaoyinTxt.text = zaoyin.ToString("0") + "DB";
}
}
public void SetCameraBtn()
{
//cameraTxt.gameObject.SetActive(false);
cameraTxt.text = "已部署";
//cameraBtn.gameObject.SetActive(true);
cameraBtn.onClick.AddListener(() => { });
}
}