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21 lines
522 B
21 lines
522 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Click : MonoBehaviour
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{
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void Start()
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{
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GetComponent<Button>().onClick.AddListener(()=> {
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if (transform.GetChild(0).gameObject.activeInHierarchy)
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{
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return;
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}
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TaskBase.Instacne.FinishTask(6);
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LevelBase.Instance.abnormalCount++;
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transform.GetChild(0).gameObject.SetActive(true);
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});
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}
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}
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