#include int f[9] = {0}; int t1[9][9] = {0}, t2[9][9] = {0}, t3[9][9] = {0}; int board[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0}, {6, 0, 0, 1, 9, 5, 0, 0, 0}, {0, 9, 8, 0, 0, 0, 0, 6, 0}, {8, 0, 0, 0, 6, 0, 0, 0, 3}, {4, 0, 0, 8, 0, 3, 0, 0, 1}, {7, 0, 0, 0, 2, 0, 0, 0, 6}, {0, 6, 0, 0, 0, 0, 2, 8, 0}, {0, 0, 0, 4, 1, 9, 0, 0, 5}, {0, 0, 0, 0, 8, 0, 0, 7, 9}}; void f1() { printf("|"); for (int i = 0; i < 23; i++) { printf("-"); } printf("|\n"); } void operate() { for (int i = 0; i < 9; i++) { if (i % 3 == 0) { f1(); } printf("| "); for (int j = 0; j < 9; j++) { if (j % 3 == 0 && j) { printf("| "); } printf("%d ", board[i][j]); } printf("|\n"); } f1(); } void judge() { for (int i = 0; i < 9; i++) { for(int j = 0; j < 9; j++) { if (board[i][j]) { t1[i][board[i][j] - 1]++; t2[j][board[i][j] - 1]++; t3[(i / 3) * 3 + j / 3][board[i][j] - 1]++; } } } for (int i = 0; i < 9; i++) { for (int num = 0; num < 9; num++) { if (t1[i][num] > 1) { printf("False:Invalid initial Sudoku matrix!\n"); printf(" The number %d in the row %d has been used!", num + 1, i + 1); return; } else if (t2[i][num] > 1) { printf("False:Invalid initial Sudoku matrix!\n"); printf(" The number %d in the col %d has been used!", num + 1, i + 1); return; } else if (t3[i][num] > 1) { printf("False:Invalid initial Sudoku matrix!\n"); printf(" The number %d in the block %d has been used!", num + 1, i + 1); return; } } } printf("True:Valid initial Sudoku matrix!"); } int main() { printf("The original Sudoku matrix:\n"); operate(); judge(); }