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153 lines
4.5 KiB
153 lines
4.5 KiB
6 months ago
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var canvas = document.getElementById('canvas'),
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ctx = canvas.getContext('2d')
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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ctx.lineWidth = .3;
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ctx.strokeStyle = (new Color(150)).style;
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var mousePosition = {
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x: 30 * canvas.width / 100,
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y: 30 * canvas.height / 100
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};
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var dots = {
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nb: 750,
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distance: 50,
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d_radius: 100,
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array: []
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};
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function colorValue(min) {
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return Math.floor(Math.random() * 255 + min);
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}
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function createColorStyle(r, g, b) {
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return 'rgba(' + r + ',' + g + ',' + b + ', 0.8)';
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}
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function mixComponents(comp1, weight1, comp2, weight2) {
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return (comp1 * weight1 + comp2 * weight2) / (weight1 + weight2);
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}
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function averageColorStyles(dot1, dot2) {
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var color1 = dot1.color,
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color2 = dot2.color;
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var r = mixComponents(color1.r, dot1.radius, color2.r, dot2.radius),
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g = mixComponents(color1.g, dot1.radius, color2.g, dot2.radius),
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b = mixComponents(color1.b, dot1.radius, color2.b, dot2.radius);
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return createColorStyle(Math.floor(r), Math.floor(g), Math.floor(b));
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}
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function Color(min) {
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min = min || 0;
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this.r = colorValue(min);
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this.g = colorValue(min);
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this.b = colorValue(min);
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this.style = createColorStyle(this.r, this.g, this.b);
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}
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function Dot() {
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this.x = Math.random() * canvas.width;
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this.y = Math.random() * canvas.height;
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this.vx = -.5 + Math.random();
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this.vy = -.5 + Math.random();
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this.radius = Math.random() * 2;
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this.color = new Color();
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// console.log(this);
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}
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Dot.prototype = {
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draw: function() {
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ctx.beginPath();
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ctx.fillStyle = this.color.style;
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ctx.arc(this.x, this.y, this.radius, 0, Math.PI * 2, false);
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ctx.fill();
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}
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};
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function createDots() {
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for (i = 0; i < dots.nb; i++) {
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dots.array.push(new Dot());
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}
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}
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function moveDots() {
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for (i = 0; i < dots.nb; i++) {
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var dot = dots.array[i];
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if (dot.y < 0 || dot.y > canvas.height) {
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dot.vx = dot.vx;
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dot.vy = -dot.vy;
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} else if (dot.x < 0 || dot.x > canvas.width) {
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dot.vx = -dot.vx;
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dot.vy = dot.vy;
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}
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dot.x += dot.vx;
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dot.y += dot.vy;
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}
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}
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function connectDots() {
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for (i = 0; i < dots.nb; i++) {
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for (j = 0; j < dots.nb; j++) {
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i_dot = dots.array[i];
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j_dot = dots.array[j];
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if ((i_dot.x - j_dot.x) < dots.distance && (i_dot.y - j_dot.y) < dots.distance && (i_dot.x -
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j_dot.x) > -dots.distance && (i_dot.y - j_dot.y) > -dots.distance) {
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if ((i_dot.x - mousePosition.x) < dots.d_radius && (i_dot.y - mousePosition.y) < dots
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.d_radius && (i_dot.x - mousePosition.x) > -dots.d_radius && (i_dot.y - mousePosition
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.y) > -dots.d_radius) {
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ctx.beginPath();
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ctx.strokeStyle = averageColorStyles(i_dot, j_dot);
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ctx.moveTo(i_dot.x, i_dot.y);
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ctx.lineTo(j_dot.x, j_dot.y);
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ctx.stroke();
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ctx.closePath();
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}
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}
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}
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}
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}
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function drawDots() {
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for (i = 0; i < dots.nb; i++) {
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var dot = dots.array[i];
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dot.draw();
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}
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}
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function animateDots() {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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moveDots();
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connectDots();
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drawDots();
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requestAnimationFrame(animateDots);
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}
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canvas.addEventListener('mousemove', function(e) {
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mousePosition.x = e.pageX;
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mousePosition.y = e.pageY;
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})
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// canvas.on('mousemove', function(e) {
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// mousePosition.x = e.pageX;
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// mousePosition.y = e.pageY;
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// });
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canvas.addEventListener('mouseleave', function(e) {
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mousePosition.x = canvas.width / 2;
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mousePosition.y = canvas.height / 2;
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})
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// canvas.on('mouseleave', function(e) {
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// mousePosition.x = canvas.width / 2;
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// mousePosition.y = canvas.height / 2;
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// });
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createDots();
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requestAnimationFrame(animateDots);
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