|
|
|
@ -690,17 +690,6 @@ void Gameplay()
|
|
|
|
|
tetris->flag+=16;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if(ch==80) //按 ↓键则加速下落
|
|
|
|
|
{
|
|
|
|
|
if(ifMove(tetris)!=0)
|
|
|
|
|
{
|
|
|
|
|
tetris->y+=2;
|
|
|
|
|
}
|
|
|
|
|
if(ifMove(tetris)==0)
|
|
|
|
|
{
|
|
|
|
|
tetris->y=FrameY+Frame_height-2;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if(ch == 32) //按空格键,暂停
|
|
|
|
|
{
|
|
|
|
|
PrintTetris(tetris);
|
|
|
|
@ -814,13 +803,10 @@ void explation()
|
|
|
|
|
printf("tip2: 通过 ↑使方块旋转");
|
|
|
|
|
color(14);
|
|
|
|
|
gotoxy(18,11);
|
|
|
|
|
printf("tip3: 通过 ↓加速方块下落");
|
|
|
|
|
color(11);
|
|
|
|
|
gotoxy(18,13);
|
|
|
|
|
printf("tip4: 按空格键暂停游戏,再按空格键继续");
|
|
|
|
|
printf("tip3: 按空格键暂停游戏,再按空格键继续");
|
|
|
|
|
color(4);
|
|
|
|
|
gotoxy(18,15);
|
|
|
|
|
printf("tip5: 按ESC退出游戏");
|
|
|
|
|
gotoxy(18,13);
|
|
|
|
|
printf("tip4: 按ESC退出游戏");
|
|
|
|
|
getch(); //按任意键返回主界面
|
|
|
|
|
system("cls"); //清屏
|
|
|
|
|
main(); //返回主函数
|
|
|
|
|