using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; namespace DisComputer { /* * @func 电源动画 * */ public class DianYuanAnimation : SpareAnimationBase { [Header("展示位置")] public Vector3 showPos; [Header("初始位置")] public Vector3 initPos; //螺丝 public Transform luosiTran; //显示距离 public Vector3 showDis; private Vector3 luosiInitPos; // Start is called before the first frame update void Start() { luosiInitPos = luosiTran.localPosition; } public override void SetLoadState() { mainGo.transform.localPosition = initPos; mainGo.SetActive(true); } public override void SetUnloadState() { mainGo.transform.localPosition = showPos; if (luosiTran != null) luosiTran.gameObject.SetActive(false); mainGo.SetActive(false); } public override bool IsCompareTag(object data) { if (GameConfig.state == GameState.Unload) { ToolType toolType = ToolType.BoltDriver; ToolItem item = (ToolItem)data; if (item.toolType == toolType) { return true; } CoolPointTip("请使用合适的工具"); return false; } else { Grid grid = (Grid)data; if (grid.type == _type) { return true; } CoolPointTip("请选择正确的零件"); return false; } } public override void OnLoadAct() { base.OnLoadAct(); StartCoroutine(LoadFocuse()); } public override void OnUnLoadAct() { base.OnUnLoadAct(); StartCoroutine(UnloadFocuse()); } protected override IEnumerator UnloadFocuse() { yield return StartCoroutine(ProgressFocuse()); if (luosiTran != null) { BoltDriver driver = luosiTran.GetComponent(); yield return StartCoroutine(driver.RotationLouSi()); luosiTran.DOLocalMove(showDis, 0.35f).SetEase(Ease.Linear).OnComplete(() => { mainGo.transform.DOLocalMove(showPos, 0.5f).SetEase(Ease.Linear).OnComplete(() => { CommonTool.WaitTimeAfterDo(this, .35f, () => { OnUnLoadFinishHandle?.Invoke(); mainGo.SetActive(false); luosiTran.gameObject.SetActive(false); RewindCameraView(); }); }); }); } /* mainGo.transform.DOLocalMove(showPos, 0.5f).SetEase(Ease.Linear).OnComplete(() => { CommonTool.WaitTimeAfterDo(this, .35f, () => { OnUnLoadFinishHandle?.Invoke(); mainGo.SetActive(false); RewindCameraView(); }); });*/ } protected override IEnumerator LoadFocuse() { yield return StartCoroutine(ProgressFocuse()); mainGo.SetActive(true); mainGo.transform.DOLocalMove(initPos, 1.0f).SetEase(Ease.Linear).OnComplete(() => { if (luosiTran != null) { luosiTran.gameObject.SetActive(true); luosiTran.localPosition = showDis; luosiTran.DOLocalMove(luosiInitPos, 0.35f).SetEase(Ease.Linear).SetDelay(0.3f).OnComplete(() => { }); } }); yield return new WaitForSeconds(1.80f); if (luosiTran != null) { BoltDriver driver = luosiTran.GetComponent(); luosiTran.gameObject.SetActive(true); yield return StartCoroutine(driver.RotationLouSi()); } OnLoadFinishHandle?.Invoke(); RewindCameraView(); LzFramework.UI.TTUIPage.ShowPage(); } } }