using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using System;
namespace DisComputer
{
public class ActCommandItem : MonoBehaviour
{
public string key;
private Button btn;
// Start is called before the first frame update
void Start()
{
}
///
/// 设置指令动作按钮
///
///
///
public void SetBtn(string _key,Action onClickHandle)
{
key = _key;
btn = this.transform.GetComponent