using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System; namespace DisComputer { public class ActCommandItem : MonoBehaviour { public string key; private Button btn; // Start is called before the first frame update void Start() { } /// /// 设置指令动作按钮 /// /// /// public void SetBtn(string _key,Action onClickHandle) { key = _key; btn = this.transform.GetComponent