using System.Collections; using System.Collections.Generic; using UnityEngine; namespace DisComputer { public class IIIRegUnit : BasicUnit, CommondUnitInterface { //程序计数器 public IIIPRegUnit pReg_unit; public override void Start() { base.Start(); } public override void Active(params object[] data) { base.Active(data); } public void CommandRegist() { throw new System.NotImplementedException(); } } }