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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace DisComputer
{
public class RegItem : MonoBehaviour
{
[SerializeField]
private Text name_txt;
// Start is called before the first frame update
void Start()
{
}
public void SetName(string val)
{
name_txt.text = val;
}
}
}