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77 lines
2.7 KiB
77 lines
2.7 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace DisComputer
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{
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public class MsgName
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{
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// tip view
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//显示操作内容提示
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public static string TipViewShowOperation = "TipView.ShowOperationTip";
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//隐藏操作内容提示
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public static string TipViewHideOperation = "TipView.HideOperationTip";
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//显示箭头指引
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public static string TipViewShowArrow = "TipView.ShowArrowTip";
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//隐藏箭头指引
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public static string TipViewHideArrow = "TipView.HideArrowTip";
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//显示友好操作提示
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public static string TipViewShowPoint = "TipView.ShowPointTip";
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//隐藏友好操作提示
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public static string TipViewHidePoint = "TipView.HidePointTip";
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//显示零件信息提示
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public static string TipViewSpareInfo = "TipView.ShowSpareInfoTip";
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//显示拆除零件信息
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public static string TipViewShowSparePlatform = "TipView.ShowSparePlatform";
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//隐藏拆除零件信息
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public static string TipViewHideSparePlatform = "TipView.HideSparePlatform";
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//诺依曼友好提示
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public static string TipVonneumannPoint = "TipView.vonneumannTip";
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//诺依曼参数设计提示
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public static string TipVonneumannOpset = "TipView.VonOpsetTip";
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//诺依曼分布参数提示
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public static string TipDisVonneumannOpset = "TipView.DisVonOpsetTip";
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// mainView
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//主菜单进度增长
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public static string MainViewGrowthBar = "MainMenu.GrowthBar";
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//进度重置
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public static string MainViewClearBar = "MainMenu.ClearBar";
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//退出专注模式
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public static string MainViewQuitFocuseMode = "MainMenu.QuitFocuesMode";
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// ModelControl
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//模型控制居中展示消息
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public static string ModelControlShowCenter = "ModelControl.ShowCenter";
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//模型控制桌面展示消息
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public static string ModelControlShowDesktop = "ModelControl.ShowDesktop";
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// SparePartsView
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//零件展示消息
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public static string SparePartsViewShowSpare = "SparePartsView.ShowSpareView";
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//添加零件到零件包
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public static string SparePartsViewAddSpare = "SparePartsView.AddSpareGrid";
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//移除零件到零件包
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public static string SparePartsViewRemoveSpare = "SparePartsView.RemoveSpareGrid";
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}
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}
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