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36 lines
586 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using LzFramework.UI;
public class VideoView : TTUIPage
{
public VideoView() : base(UIType.PopUp, UIMode.DoNothing, UICollider.None)
{
uiPath = "UIPrefabs/VideoView";
}
public override void Awake(GameObject go)
{
}
public override void Active()
{
this.gameObject.SetActive(true);
}
public override void Hide()
{
this.gameObject.SetActive(false);
}
public override void Refresh()
{
}
}