diff --git a/file3.c b/file3.c new file mode 100644 index 0000000..704cf52 --- /dev/null +++ b/file3.c @@ -0,0 +1,100 @@ +#include + +void print(int board[9][9]){ + printf("|-----------------------|\n"); + int i,j; + for(i=0;i<9;i++){ + printf("| "); + for(j=0;j<9;j++){ + if(board[i][j]==0) printf(". "); + else printf("%d ",board[i][j]); + if(j%3==2) printf("| "); + } + printf("\n"); + if(i%3==2){ + printf("|-----------------------|\n"); + } + } +} + +void check(int board[9][9]){ + printf("The original Sudoku matrix:\n"); + print(board); + int i,j,k; + + //判断每一行数字是否重复 + for(i=0;i<9;i++){ + int cnt[10]={}; //统计每个数字出现次数 + for(j=0;j<9;j++){ + cnt[board[i][j]]++; + } + for(j=1;j<=9;j++){ + if(cnt[j]>1){ + printf("False:Invalid initial Sudoku matrix!\n"); + printf("The number %d in the col %d has been used!\n",j,i+1); + return; + } + } + } + + //判断每一列数字是否重复 + for(i=0;i<9;i++){ + int cnt[10]={}; //统计每个数字出现次数 + for(j=0;j<9;j++){ + cnt[board[j][i]]++; + } + for(j=1;j<=9;j++){ + if(cnt[j]>1){ + printf("False:Invalid initial Sudoku matrix!\n"); + printf("The number %d in the row %d has been used!\n",j,i+1); + return; + } + } + } + + //判断每个九宫格数字是否重复 + for(k=0;k<9;k++){ + int cnt[10]={}; //统计每个数字出现次数 + //起始行为k/3*3 + for(i=k/3*3;i1){ + printf("False:Invalid initial Sudoku matrix!\n"); + printf("The number %d in the block %d has been used!\n",j,k+1); + return; + } + } + } + printf("True:Valid initial Sudoku matrix!\n"); +} + +int main(){ + int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0}, + {6, 0, 0, 1, 9, 5, 0, 0, 0}, + {0, 9, 8, 0, 0, 0, 0, 6, 0}, + {8, 0, 0, 0, 6, 0, 0, 0, 3}, + {4, 0, 0, 8, 0, 3, 0, 0, 1}, + {7, 0, 0, 0, 2, 0, 0, 0, 6}, + {0, 6, 0, 0, 0, 0, 2, 8, 0}, + {0, 0, 0, 4, 1, 9, 0, 0, 5}, + {0, 0, 0, 0, 8, 0, 0, 7, 9}}; + int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0}, + {6, 0, 0, 1, 9, 5, 0, 0, 0}, + {0, 9, 8, 0, 0, 0, 0, 6, 0}, + {8, 0, 0, 0, 6, 0, 0, 0, 3}, + {4, 0, 0, 8, 0, 3, 0, 0, 1}, + {7, 0, 0, 0, 2, 0, 0, 0, 6}, + {0, 6, 0, 0, 0, 0, 2, 8, 0}, + {0, 0, 0, 4, 1, 9, 0, 0, 5}, + {0, 0, 0, 0, 8, 0, 0, 7, 9}}; + check(board0); + check(board1); + + return 0; +} +