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class: "GraphGameTreeTest"
alg: "ExpectimaxAgent"
depth: "2"
diagram: """
root
/ \
lose1 lose2
0 1
If your algorithm is returning a different
action, make sure you are calling the
evaluation function on losing states.
"""
num_agents: "2"
start_state: "root"
win_states: ""
lose_states: "lose1 lose2"
successors: """
root Left lose1
root Right lose2
"""
evaluation: """
lose1 0.0
lose2 1.0
"""