diff --git a/checkMatrix.c b/checkMatrix.c deleted file mode 100644 index 15c74a9..0000000 --- a/checkMatrix.c +++ /dev/null @@ -1,67 +0,0 @@ -#include "myMatrix.h" - -int checkMatrix(int matrixArr[9][9], int isPrintInfo){ - int rowCnt[9][10]={0}; - int colCnt[9][10]={0}; - int bloCnt[9][10]={0}; - for(int i=0;i<9;i++){ - for(int j=0;j<9;j++){ - if(matrixArr[i][j]!=0){ - rowCnt[i][matrixArr[i][j]]++; - if(rowCnt[i][matrixArr[i][j]]>1){ - if(isPrintInfo){ - printf("\nFalse:Invalid initial Sudoku matrix!"); - printf("\nThe number %d in the row %d has been used!",matrixArr[i][j],i+1); - } - return 0; - } - colCnt[j][matrixArr[i][j]]++; - if(colCnt[j][matrixArr[i][j]]>1){ - if(isPrintInfo){ - printf("\nFalse:Invalid initial Sudoku matrix!"); - printf("\nThe number %d in the col %d has been used!",matrixArr[i][j],j+1); - } - return 0; - } - bloCnt[i/3*3+j/3][matrixArr[i][j]]++; - if(bloCnt[i/3*3+j/3][matrixArr[i][j]]>1){ - if(isPrintInfo){ - printf("\nFalse:Invalid initial Sudoku matrix!"); - printf("\nThe number %d in the block %d has been used!",matrixArr[i][j],i/3*3+j/3+1); - } - return 0; - } - } - } - } - if(isPrintInfo){ - printf("\nTrue:Valid initial Sudoku matrix!"); - } - return 1; -} - -// int main(){ -// int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0}, -// {6, 0, 0, 1, 9, 5, 0, 0, 0}, -// {0, 9, 8, 0, 0, 0, 0, 6, 0}, -// {8, 0, 0, 0, 6, 0, 0, 0, 3}, -// {4, 0, 0, 8, 0, 3, 0, 0, 1}, -// {7, 0, 0, 0, 2, 0, 0, 0, 6}, -// {0, 6, 0, 0, 0, 0, 2, 8, 0}, -// {0, 0, 0, 4, 1, 9, 0, 0, 5}, -// {0, 0, 0, 0, 8, 0, 0, 7, 9}}; -// int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0}, -// {6, 0, 0, 1, 9, 5, 0, 0, 0}, -// {0, 9, 8, 0, 0, 0, 0, 6, 0}, -// {8, 0, 0, 0, 6, 0, 0, 0, 3}, -// {4, 0, 0, 8, 0, 3, 0, 0, 1}, -// {7, 0, 0, 0, 2, 0, 0, 0, 6}, -// {0, 6, 0, 0, 0, 0, 2, 8, 0}, -// {0, 0, 0, 4, 1, 9, 0, 0, 5}, -// {0, 0, 0, 0, 8, 0, 0, 7, 9}}; - -// printf("The original Sudoku matrix: \n"); -// matrixOutput(board1); -// checkMatrix(board1,1); -// return 0; -// } \ No newline at end of file