#include "myMatrix.h" void matrixRandomInit(int matrixArr[9][9]){ int map[9] = {1,2,3,4,5,6,7,8,9}; int mp; srand(time(NULL)); for(int i=0;i<9;i++){ for(int j=0;j<9;j++){ matrixArr[i][j] = 0; } } for(int i=0;i<9;i++){ if(i%3==0){ mp=0; for(int j=0;j<8;j++){ int n = i+rand()%(8-i); int tmp = map[i]; map[i] = map[n]; map[n]=tmp; } } int k=0; while(k<3){ int tmpP = rand()%9; if(matrixArr[i][tmpP]==0){ matrixArr[i][tmpP] = map[mp++]; k++; } } } } int main(){ int board[9][9]; matrixRandomInit(board); matrixOutput(board); return 0; }