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#include "myMatrix.h"
int fillMatrix(int matrixArr[9][9], int row, int col){
if(row==9){
return 1;
}
if(col==9){
return fillMatrix(matrixArr,row+1,0);
}
if(matrixArr[row][col]!=0){
return fillMatrix(matrixArr, row, col+1);
}
for(int i=1;i<=9;i++){
matrixArr[row][col]=i;
if(checkMatrix(matrixArr,0)){
if(fillMatrix(matrixArr,row,col+1)){
return 1;
}
matrixArr[row][col]=0;
}else{
matrixArr[row][col]=0;
}
}
return 0;
}
int main()
{
int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0},
{6, 0, 0, 1, 9, 5, 0, 0, 0},
{0, 9, 8, 0, 0, 0, 0, 6, 0},
{8, 0, 0, 0, 6, 0, 0, 0, 3},
{4, 0, 0, 8, 0, 3, 0, 0, 1},
{7, 0, 0, 0, 2, 0, 0, 0, 6},
{0, 6, 0, 0, 0, 0, 2, 8, 0},
{0, 0, 0, 4, 1, 9, 0, 0, 5},
{0, 0, 0, 0, 8, 0, 0, 7, 9}};
int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0},
{6, 0, 0, 1, 9, 5, 0, 0, 0},
{0, 9, 8, 0, 0, 0, 0, 6, 0},
{8, 0, 0, 0, 6, 0, 0, 0, 3},
{4, 0, 0, 8, 0, 3, 0, 0, 1},
{7, 0, 0, 0, 2, 0, 0, 0, 6},
{0, 6, 0, 0, 0, 0, 2, 8, 0},
{0, 0, 0, 4, 1, 9, 0, 0, 5},
{0, 0, 0, 0, 8, 0, 0, 7, 9}};
int board2[9][9] = {{5, 2, 0, 0, 7, 0, 0, 0, 0},
{6, 0, 0, 1, 9, 5, 0, 0, 0},
{0, 9, 8, 0, 0, 0, 0, 6, 0},
{8, 0, 0, 0, 6, 0, 0, 0, 3},
{4, 0, 0, 8, 0, 3, 0, 0, 1},
{7, 0, 0, 0, 2, 0, 0, 0, 6},
{0, 6, 0, 0, 0, 0, 2, 8, 0},
{0, 0, 0, 4, 1, 9, 0, 0, 5},
{0, 0, 0, 0, 8, 0, 0, 7, 9}};
printf("The original Sudoku matrix: \n");
matrixOutput(board0);
if (checkMatrix(board0, 1))
{
if (fillMatrix(board0, 0, 0))
{
printf("\nThe solution of Sudoku matrix:\n");
matrixOutput(board0);
}
else
{
printf("\nNo solution!");
}
}
else
{
printf("\nNo solution!");
}
return 0;
}