#include int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0}, {6, 0, 0, 1, 9, 5, 0, 0, 0}, {0, 9, 8, 0, 0, 0, 0, 6, 0}, {8, 0, 0, 0, 6, 0, 0, 0, 3}, {4, 0, 0, 8, 0, 3, 0, 0, 1}, {7, 0, 0, 0, 2, 0, 0, 0, 6}, {0, 6, 0, 0, 0, 0, 2, 8, 0}, {0, 0, 0, 4, 1, 9, 0, 0, 5}, {0, 0, 0, 0, 8, 0, 0, 7, 9}}; int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0}, {6, 0, 0, 1, 9, 5, 0, 0, 0}, {0, 9, 8, 0, 0, 0, 0, 6, 0}, {8, 0, 0, 0, 6, 0, 0, 0, 3}, {4, 0, 0, 8, 0, 3, 0, 0, 1}, {7, 0, 0, 0, 2, 0, 0, 0, 6}, {0, 6, 0, 0, 0, 0, 2, 8, 0}, {0, 0, 0, 4, 1, 9, 0, 0, 5}, {0, 0, 0, 0, 8, 0, 0, 7, 9}}; int err_group=0,err_num=0; int check_submatrix(int * ptr){ int bottle[9]={0}; int * cur_ptr=ptr; for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ bottle[*(cur_ptr+j)]++; //printf("%d ",*(cur_ptr+j)); } //printf("\n"); cur_ptr+=9; } for(int i=1;i<=8;i++){ //printf("%d",bottle[i]); if(bottle[i]>1){ err_num = i; return 0; } } return 1; } int check_col(int * ptr){ int bottle[9]={0}; int * cur_ptr=ptr; for(int i=0;i<9;i++){ bottle[* cur_ptr]++; //printf("%d \n",* cur_ptr); cur_ptr+=9; } for(int i=1;i<=8;i++){ //printf("%d",bottle[i]); if(bottle[i]>1){ err_num = i; return 0; } } return 1; } int check_row(int * ptr){ int bottle[9]={0}; int * cur_ptr=ptr; for(int i=0;i<9;i++){ bottle[* cur_ptr]++; //printf("%d ",* cur_ptr); cur_ptr++; } for(int i=1;i<=8;i++){ //printf("%d",bottle[i]); if(bottle[i]>1){ err_num = i; return 0; } } return 1; } int check_whole(int * ptr){ for(int i=0;i<9;i+=3){ for(int j=0;j<9;j+=3){ if(!check_submatrix(&ptr[i*9+j])){ printf("False:Invalid initial Sudoku matrix!\n"); printf("The number %d in the block %d has been used!",err_num,i+j/3+1); return 0; } } } for(int i=0;i<9;i++){ if(!check_row(&ptr[i*9+0])){ printf("False:Invalid initial Sudoku matrix!\n"); printf("The number %d in the col %d has been used!",err_num,i); return 0; } } for(int i=0;i<9;i++){ if(!check_col(&ptr[i])){ printf("False:Invalid initial Sudoku matrix!\n"); printf("The number %d in the row %d has been used!",err_num,i); return 0; } } printf("True:Valid initial Sudoku matrix!"); } int main(void) { check_whole(&board1[0][0]); return 0; }