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136 lines
4.6 KiB
136 lines
4.6 KiB
1 month ago
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function clickEffect() {
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let balls = [];
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let longPressed = false;
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let longPress;
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let multiplier = 0;
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let width, height;
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let origin;
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let normal;
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let ctx;
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const colours = ["#F73859", "#14FFEC", "#00E0FF", "#FF99FE", "#FAF15D"];
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const canvas = document.createElement("canvas");
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document.body.appendChild(canvas);
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canvas.setAttribute("style", "width: 100%; height: 100%; top: 0; left: 0; z-index: 99999; position: fixed; pointer-events: none;");
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const pointer = document.createElement("span");
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pointer.classList.add("pointer");
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document.body.appendChild(pointer);
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if (canvas.getContext && window.addEventListener) {
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ctx = canvas.getContext("2d");
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updateSize();
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window.addEventListener('resize', updateSize, false);
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loop();
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window.addEventListener("mousedown", function(e) {
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pushBalls(randBetween(10, 20), e.clientX, e.clientY);
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document.body.classList.add("is-pressed");
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longPress = setTimeout(function() {
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document.body.classList.add("is-longpress");
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longPressed = true;
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}, 500);
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}, false);
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window.addEventListener("mouseup", function(e) {
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clearInterval(longPress);
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if (longPressed == true) {
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document.body.classList.remove("is-longpress");
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pushBalls(randBetween(50 + Math.ceil(multiplier), 100 + Math.ceil(multiplier)), e.clientX, e.clientY);
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longPressed = false;
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}
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document.body.classList.remove("is-pressed");
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}, false);
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window.addEventListener("mousemove", function(e) {
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let x = e.clientX;
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let y = e.clientY;
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pointer.style.top = y + "px";
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pointer.style.left = x + "px";
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}, false);
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} else {
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console.log("canvas or addEventListener is unsupported!");
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}
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function updateSize() {
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canvas.width = window.innerWidth * 2;
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canvas.height = window.innerHeight * 2;
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canvas.style.width = window.innerWidth + 'px';
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canvas.style.height = window.innerHeight + 'px';
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ctx.scale(2, 2);
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width = (canvas.width = window.innerWidth);
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height = (canvas.height = window.innerHeight);
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origin = {
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x: width / 2,
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y: height / 2
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};
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normal = {
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x: width / 2,
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y: height / 2
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};
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}
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class Ball {
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constructor(x = origin.x, y = origin.y) {
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this.x = x;
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this.y = y;
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this.angle = Math.PI * 2 * Math.random();
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if (longPressed == true) {
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this.multiplier = randBetween(14 + multiplier, 15 + multiplier);
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} else {
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this.multiplier = randBetween(6, 12);
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}
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this.vx = (this.multiplier + Math.random() * 0.5) * Math.cos(this.angle);
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this.vy = (this.multiplier + Math.random() * 0.5) * Math.sin(this.angle);
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this.r = randBetween(8, 12) + 3 * Math.random();
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this.color = colours[Math.floor(Math.random() * colours.length)];
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}
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update() {
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this.x += this.vx - normal.x;
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this.y += this.vy - normal.y;
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normal.x = -2 / window.innerWidth * Math.sin(this.angle);
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normal.y = -2 / window.innerHeight * Math.cos(this.angle);
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this.r -= 0.3;
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this.vx *= 0.9;
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this.vy *= 0.9;
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}
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}
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function pushBalls(count = 1, x = origin.x, y = origin.y) {
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for (let i = 0; i < count; i++) {
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balls.push(new Ball(x, y));
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}
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}
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function randBetween(min, max) {
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return Math.floor(Math.random() * max) + min;
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}
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function loop() {
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ctx.fillStyle = "rgba(255, 255, 255, 0)";
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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for (let i = 0; i < balls.length; i++) {
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let b = balls[i];
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if (b.r < 0) continue;
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ctx.fillStyle = b.color;
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ctx.beginPath();
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ctx.arc(b.x, b.y, b.r, 0, Math.PI * 2, false);
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ctx.fill();
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b.update();
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}
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if (longPressed == true) {
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multiplier += 0.2;
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} else if (!longPressed && multiplier >= 0) {
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multiplier -= 0.4;
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}
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removeBall();
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requestAnimationFrame(loop);
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}
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function removeBall() {
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for (let i = 0; i < balls.length; i++) {
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let b = balls[i];
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if (b.x + b.r < 0 || b.x - b.r > width || b.y + b.r < 0 || b.y - b.r > height || b.r < 0) {
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balls.splice(i, 1);
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}
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}
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}
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}
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clickEffect();//调用
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