|
|
/// <reference types="node" />
|
|
|
/// <reference types="node" />
|
|
|
/// <reference types="node" />
|
|
|
import http = require("http");
|
|
|
import type { Server as HTTPSServer } from "https";
|
|
|
import type { Http2SecureServer } from "http2";
|
|
|
import type { ServerOptions as EngineOptions, AttachOptions, BaseServer } from "engine.io";
|
|
|
import { ExtendedError, Namespace, ServerReservedEventsMap } from "./namespace";
|
|
|
import { Adapter, Room, SocketId } from "socket.io-adapter";
|
|
|
import * as parser from "socket.io-parser";
|
|
|
import type { Encoder } from "socket.io-parser";
|
|
|
import { Socket, DisconnectReason } from "./socket";
|
|
|
import type { BroadcastOperator, RemoteSocket } from "./broadcast-operator";
|
|
|
import { EventsMap, DefaultEventsMap, EventParams, StrictEventEmitter, EventNames, DecorateAcknowledgementsWithTimeoutAndMultipleResponses, AllButLast, Last, FirstArg, SecondArg } from "./typed-events";
|
|
|
declare type ParentNspNameMatchFn = (name: string, auth: {
|
|
|
[key: string]: any;
|
|
|
}, fn: (err: Error | null, success: boolean) => void) => void;
|
|
|
declare type AdapterConstructor = typeof Adapter | ((nsp: Namespace) => Adapter);
|
|
|
interface ServerOptions extends EngineOptions, AttachOptions {
|
|
|
/**
|
|
|
* name of the path to capture
|
|
|
* @default "/socket.io"
|
|
|
*/
|
|
|
path: string;
|
|
|
/**
|
|
|
* whether to serve the client files
|
|
|
* @default true
|
|
|
*/
|
|
|
serveClient: boolean;
|
|
|
/**
|
|
|
* the adapter to use
|
|
|
* @default the in-memory adapter (https://github.com/socketio/socket.io-adapter)
|
|
|
*/
|
|
|
adapter: AdapterConstructor;
|
|
|
/**
|
|
|
* the parser to use
|
|
|
* @default the default parser (https://github.com/socketio/socket.io-parser)
|
|
|
*/
|
|
|
parser: any;
|
|
|
/**
|
|
|
* how many ms before a client without namespace is closed
|
|
|
* @default 45000
|
|
|
*/
|
|
|
connectTimeout: number;
|
|
|
/**
|
|
|
* Whether to enable the recovery of connection state when a client temporarily disconnects.
|
|
|
*
|
|
|
* The connection state includes the missed packets, the rooms the socket was in and the `data` attribute.
|
|
|
*/
|
|
|
connectionStateRecovery: {
|
|
|
/**
|
|
|
* The backup duration of the sessions and the packets.
|
|
|
*
|
|
|
* @default 120000 (2 minutes)
|
|
|
*/
|
|
|
maxDisconnectionDuration?: number;
|
|
|
/**
|
|
|
* Whether to skip middlewares upon successful connection state recovery.
|
|
|
*
|
|
|
* @default true
|
|
|
*/
|
|
|
skipMiddlewares?: boolean;
|
|
|
};
|
|
|
/**
|
|
|
* Whether to remove child namespaces that have no sockets connected to them
|
|
|
* @default false
|
|
|
*/
|
|
|
cleanupEmptyChildNamespaces: boolean;
|
|
|
}
|
|
|
/**
|
|
|
* Represents a Socket.IO server.
|
|
|
*
|
|
|
* @example
|
|
|
* import { Server } from "socket.io";
|
|
|
*
|
|
|
* const io = new Server();
|
|
|
*
|
|
|
* io.on("connection", (socket) => {
|
|
|
* console.log(`socket ${socket.id} connected`);
|
|
|
*
|
|
|
* // send an event to the client
|
|
|
* socket.emit("foo", "bar");
|
|
|
*
|
|
|
* socket.on("foobar", () => {
|
|
|
* // an event was received from the client
|
|
|
* });
|
|
|
*
|
|
|
* // upon disconnection
|
|
|
* socket.on("disconnect", (reason) => {
|
|
|
* console.log(`socket ${socket.id} disconnected due to ${reason}`);
|
|
|
* });
|
|
|
* });
|
|
|
*
|
|
|
* io.listen(3000);
|
|
|
*/
|
|
|
export declare class Server<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ServerSideEvents, EmitEvents, ServerReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData>> {
|
|
|
readonly sockets: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>;
|
|
|
/**
|
|
|
* A reference to the underlying Engine.IO server.
|
|
|
*
|
|
|
* @example
|
|
|
* const clientsCount = io.engine.clientsCount;
|
|
|
*
|
|
|
*/
|
|
|
engine: BaseServer;
|
|
|
/** @private */
|
|
|
readonly _parser: typeof parser;
|
|
|
/** @private */
|
|
|
readonly encoder: Encoder;
|
|
|
/**
|
|
|
* @private
|
|
|
*/
|
|
|
_nsps: Map<string, Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>>;
|
|
|
private parentNsps;
|
|
|
/**
|
|
|
* A subset of the {@link parentNsps} map, only containing {@link ParentNamespace} which are based on a regular
|
|
|
* expression.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
private parentNamespacesFromRegExp;
|
|
|
private _adapter?;
|
|
|
private _serveClient;
|
|
|
private readonly opts;
|
|
|
private eio;
|
|
|
private _path;
|
|
|
private clientPathRegex;
|
|
|
/**
|
|
|
* @private
|
|
|
*/
|
|
|
_connectTimeout: number;
|
|
|
private httpServer;
|
|
|
/**
|
|
|
* Server constructor.
|
|
|
*
|
|
|
* @param srv http server, port, or options
|
|
|
* @param [opts]
|
|
|
*/
|
|
|
constructor(opts?: Partial<ServerOptions>);
|
|
|
constructor(srv?: http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>);
|
|
|
constructor(srv: undefined | Partial<ServerOptions> | http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>);
|
|
|
get _opts(): Partial<ServerOptions>;
|
|
|
/**
|
|
|
* Sets/gets whether client code is being served.
|
|
|
*
|
|
|
* @param v - whether to serve client code
|
|
|
* @return self when setting or value when getting
|
|
|
*/
|
|
|
serveClient(v: boolean): this;
|
|
|
serveClient(): boolean;
|
|
|
serveClient(v?: boolean): this | boolean;
|
|
|
/**
|
|
|
* Executes the middleware for an incoming namespace not already created on the server.
|
|
|
*
|
|
|
* @param name - name of incoming namespace
|
|
|
* @param auth - the auth parameters
|
|
|
* @param fn - callback
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
_checkNamespace(name: string, auth: {
|
|
|
[key: string]: any;
|
|
|
}, fn: (nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData> | false) => void): void;
|
|
|
/**
|
|
|
* Sets the client serving path.
|
|
|
*
|
|
|
* @param {String} v pathname
|
|
|
* @return {Server|String} self when setting or value when getting
|
|
|
*/
|
|
|
path(v: string): this;
|
|
|
path(): string;
|
|
|
path(v?: string): this | string;
|
|
|
/**
|
|
|
* Set the delay after which a client without namespace is closed
|
|
|
* @param v
|
|
|
*/
|
|
|
connectTimeout(v: number): this;
|
|
|
connectTimeout(): number;
|
|
|
connectTimeout(v?: number): this | number;
|
|
|
/**
|
|
|
* Sets the adapter for rooms.
|
|
|
*
|
|
|
* @param v pathname
|
|
|
* @return self when setting or value when getting
|
|
|
*/
|
|
|
adapter(): AdapterConstructor | undefined;
|
|
|
adapter(v: AdapterConstructor): this;
|
|
|
/**
|
|
|
* Attaches socket.io to a server or port.
|
|
|
*
|
|
|
* @param srv - server or port
|
|
|
* @param opts - options passed to engine.io
|
|
|
* @return self
|
|
|
*/
|
|
|
listen(srv: http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>): this;
|
|
|
/**
|
|
|
* Attaches socket.io to a server or port.
|
|
|
*
|
|
|
* @param srv - server or port
|
|
|
* @param opts - options passed to engine.io
|
|
|
* @return self
|
|
|
*/
|
|
|
attach(srv: http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>): this;
|
|
|
attachApp(app: any, opts?: Partial<ServerOptions>): void;
|
|
|
/**
|
|
|
* Initialize engine
|
|
|
*
|
|
|
* @param srv - the server to attach to
|
|
|
* @param opts - options passed to engine.io
|
|
|
* @private
|
|
|
*/
|
|
|
private initEngine;
|
|
|
/**
|
|
|
* Attaches the static file serving.
|
|
|
*
|
|
|
* @param srv http server
|
|
|
* @private
|
|
|
*/
|
|
|
private attachServe;
|
|
|
/**
|
|
|
* Handles a request serving of client source and map
|
|
|
*
|
|
|
* @param req
|
|
|
* @param res
|
|
|
* @private
|
|
|
*/
|
|
|
private serve;
|
|
|
/**
|
|
|
* @param filename
|
|
|
* @param req
|
|
|
* @param res
|
|
|
* @private
|
|
|
*/
|
|
|
private static sendFile;
|
|
|
/**
|
|
|
* Binds socket.io to an engine.io instance.
|
|
|
*
|
|
|
* @param engine engine.io (or compatible) server
|
|
|
* @return self
|
|
|
*/
|
|
|
bind(engine: BaseServer): this;
|
|
|
/**
|
|
|
* Called with each incoming transport connection.
|
|
|
*
|
|
|
* @param {engine.Socket} conn
|
|
|
* @return self
|
|
|
* @private
|
|
|
*/
|
|
|
private onconnection;
|
|
|
/**
|
|
|
* Looks up a namespace.
|
|
|
*
|
|
|
* @example
|
|
|
* // with a simple string
|
|
|
* const myNamespace = io.of("/my-namespace");
|
|
|
*
|
|
|
* // with a regex
|
|
|
* const dynamicNsp = io.of(/^\/dynamic-\d+$/).on("connection", (socket) => {
|
|
|
* const namespace = socket.nsp; // newNamespace.name === "/dynamic-101"
|
|
|
*
|
|
|
* // broadcast to all clients in the given sub-namespace
|
|
|
* namespace.emit("hello");
|
|
|
* });
|
|
|
*
|
|
|
* @param name - nsp name
|
|
|
* @param fn optional, nsp `connection` ev handler
|
|
|
*/
|
|
|
of(name: string | RegExp | ParentNspNameMatchFn, fn?: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void): Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>;
|
|
|
/**
|
|
|
* Closes server connection
|
|
|
*
|
|
|
* @param [fn] optional, called as `fn([err])` on error OR all conns closed
|
|
|
*/
|
|
|
close(fn?: (err?: Error) => void): void;
|
|
|
/**
|
|
|
* Registers a middleware, which is a function that gets executed for every incoming {@link Socket}.
|
|
|
*
|
|
|
* @example
|
|
|
* io.use((socket, next) => {
|
|
|
* // ...
|
|
|
* next();
|
|
|
* });
|
|
|
*
|
|
|
* @param fn - the middleware function
|
|
|
*/
|
|
|
use(fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void): this;
|
|
|
/**
|
|
|
* Targets a room when emitting.
|
|
|
*
|
|
|
* @example
|
|
|
* // the “foo” event will be broadcast to all connected clients in the “room-101” room
|
|
|
* io.to("room-101").emit("foo", "bar");
|
|
|
*
|
|
|
* // with an array of rooms (a client will be notified at most once)
|
|
|
* io.to(["room-101", "room-102"]).emit("foo", "bar");
|
|
|
*
|
|
|
* // with multiple chained calls
|
|
|
* io.to("room-101").to("room-102").emit("foo", "bar");
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
to(room: Room | Room[]): BroadcastOperator<EmitEvents, SocketData>;
|
|
|
/**
|
|
|
* Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases:
|
|
|
*
|
|
|
* @example
|
|
|
* // disconnect all clients in the "room-101" room
|
|
|
* io.in("room-101").disconnectSockets();
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
in(room: Room | Room[]): BroadcastOperator<EmitEvents, SocketData>;
|
|
|
/**
|
|
|
* Excludes a room when emitting.
|
|
|
*
|
|
|
* @example
|
|
|
* // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room
|
|
|
* io.except("room-101").emit("foo", "bar");
|
|
|
*
|
|
|
* // with an array of rooms
|
|
|
* io.except(["room-101", "room-102"]).emit("foo", "bar");
|
|
|
*
|
|
|
* // with multiple chained calls
|
|
|
* io.except("room-101").except("room-102").emit("foo", "bar");
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
except(room: Room | Room[]): BroadcastOperator<EmitEvents, SocketData>;
|
|
|
/**
|
|
|
* Emits an event and waits for an acknowledgement from all clients.
|
|
|
*
|
|
|
* @example
|
|
|
* try {
|
|
|
* const responses = await io.timeout(1000).emitWithAck("some-event");
|
|
|
* console.log(responses); // one response per client
|
|
|
* } catch (e) {
|
|
|
* // some clients did not acknowledge the event in the given delay
|
|
|
* }
|
|
|
*
|
|
|
* @return a Promise that will be fulfilled when all clients have acknowledged the event
|
|
|
*/
|
|
|
emitWithAck<Ev extends EventNames<EmitEvents>>(ev: Ev, ...args: AllButLast<EventParams<EmitEvents, Ev>>): Promise<SecondArg<Last<EventParams<EmitEvents, Ev>>>>;
|
|
|
/**
|
|
|
* Sends a `message` event to all clients.
|
|
|
*
|
|
|
* This method mimics the WebSocket.send() method.
|
|
|
*
|
|
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send
|
|
|
*
|
|
|
* @example
|
|
|
* io.send("hello");
|
|
|
*
|
|
|
* // this is equivalent to
|
|
|
* io.emit("message", "hello");
|
|
|
*
|
|
|
* @return self
|
|
|
*/
|
|
|
send(...args: EventParams<EmitEvents, "message">): this;
|
|
|
/**
|
|
|
* Sends a `message` event to all clients. Alias of {@link send}.
|
|
|
*
|
|
|
* @return self
|
|
|
*/
|
|
|
write(...args: EventParams<EmitEvents, "message">): this;
|
|
|
/**
|
|
|
* Sends a message to the other Socket.IO servers of the cluster.
|
|
|
*
|
|
|
* @example
|
|
|
* io.serverSideEmit("hello", "world");
|
|
|
*
|
|
|
* io.on("hello", (arg1) => {
|
|
|
* console.log(arg1); // prints "world"
|
|
|
* });
|
|
|
*
|
|
|
* // acknowledgements (without binary content) are supported too:
|
|
|
* io.serverSideEmit("ping", (err, responses) => {
|
|
|
* if (err) {
|
|
|
* // some servers did not acknowledge the event in the given delay
|
|
|
* } else {
|
|
|
* console.log(responses); // one response per server (except the current one)
|
|
|
* }
|
|
|
* });
|
|
|
*
|
|
|
* io.on("ping", (cb) => {
|
|
|
* cb("pong");
|
|
|
* });
|
|
|
*
|
|
|
* @param ev - the event name
|
|
|
* @param args - an array of arguments, which may include an acknowledgement callback at the end
|
|
|
*/
|
|
|
serverSideEmit<Ev extends EventNames<ServerSideEvents>>(ev: Ev, ...args: EventParams<DecorateAcknowledgementsWithTimeoutAndMultipleResponses<ServerSideEvents>, Ev>): boolean;
|
|
|
/**
|
|
|
* Sends a message and expect an acknowledgement from the other Socket.IO servers of the cluster.
|
|
|
*
|
|
|
* @example
|
|
|
* try {
|
|
|
* const responses = await io.serverSideEmitWithAck("ping");
|
|
|
* console.log(responses); // one response per server (except the current one)
|
|
|
* } catch (e) {
|
|
|
* // some servers did not acknowledge the event in the given delay
|
|
|
* }
|
|
|
*
|
|
|
* @param ev - the event name
|
|
|
* @param args - an array of arguments
|
|
|
*
|
|
|
* @return a Promise that will be fulfilled when all servers have acknowledged the event
|
|
|
*/
|
|
|
serverSideEmitWithAck<Ev extends EventNames<ServerSideEvents>>(ev: Ev, ...args: AllButLast<EventParams<ServerSideEvents, Ev>>): Promise<FirstArg<Last<EventParams<ServerSideEvents, Ev>>>[]>;
|
|
|
/**
|
|
|
* Gets a list of socket ids.
|
|
|
*
|
|
|
* @deprecated this method will be removed in the next major release, please use {@link Server#serverSideEmit} or
|
|
|
* {@link Server#fetchSockets} instead.
|
|
|
*/
|
|
|
allSockets(): Promise<Set<SocketId>>;
|
|
|
/**
|
|
|
* Sets the compress flag.
|
|
|
*
|
|
|
* @example
|
|
|
* io.compress(false).emit("hello");
|
|
|
*
|
|
|
* @param compress - if `true`, compresses the sending data
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
compress(compress: boolean): BroadcastOperator<EmitEvents, SocketData>;
|
|
|
/**
|
|
|
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
|
|
|
* receive messages (because of network slowness or other issues, or because they’re connected through long polling
|
|
|
* and is in the middle of a request-response cycle).
|
|
|
*
|
|
|
* @example
|
|
|
* io.volatile.emit("hello"); // the clients may or may not receive it
|
|
|
*
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
get volatile(): BroadcastOperator<EmitEvents, SocketData>;
|
|
|
/**
|
|
|
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
|
|
|
*
|
|
|
* @example
|
|
|
* // the “foo” event will be broadcast to all connected clients on this node
|
|
|
* io.local.emit("foo", "bar");
|
|
|
*
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
get local(): BroadcastOperator<EmitEvents, SocketData>;
|
|
|
/**
|
|
|
* Adds a timeout in milliseconds for the next operation.
|
|
|
*
|
|
|
* @example
|
|
|
* io.timeout(1000).emit("some-event", (err, responses) => {
|
|
|
* if (err) {
|
|
|
* // some clients did not acknowledge the event in the given delay
|
|
|
* } else {
|
|
|
* console.log(responses); // one response per client
|
|
|
* }
|
|
|
* });
|
|
|
*
|
|
|
* @param timeout
|
|
|
*/
|
|
|
timeout(timeout: number): BroadcastOperator<DecorateAcknowledgementsWithTimeoutAndMultipleResponses<EmitEvents>, SocketData>;
|
|
|
/**
|
|
|
* Returns the matching socket instances.
|
|
|
*
|
|
|
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
|
|
|
*
|
|
|
* @example
|
|
|
* // return all Socket instances
|
|
|
* const sockets = await io.fetchSockets();
|
|
|
*
|
|
|
* // return all Socket instances in the "room1" room
|
|
|
* const sockets = await io.in("room1").fetchSockets();
|
|
|
*
|
|
|
* for (const socket of sockets) {
|
|
|
* console.log(socket.id);
|
|
|
* console.log(socket.handshake);
|
|
|
* console.log(socket.rooms);
|
|
|
* console.log(socket.data);
|
|
|
*
|
|
|
* socket.emit("hello");
|
|
|
* socket.join("room1");
|
|
|
* socket.leave("room2");
|
|
|
* socket.disconnect();
|
|
|
* }
|
|
|
*/
|
|
|
fetchSockets(): Promise<RemoteSocket<EmitEvents, SocketData>[]>;
|
|
|
/**
|
|
|
* Makes the matching socket instances join the specified rooms.
|
|
|
*
|
|
|
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
|
|
|
*
|
|
|
* @example
|
|
|
*
|
|
|
* // make all socket instances join the "room1" room
|
|
|
* io.socketsJoin("room1");
|
|
|
*
|
|
|
* // make all socket instances in the "room1" room join the "room2" and "room3" rooms
|
|
|
* io.in("room1").socketsJoin(["room2", "room3"]);
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
*/
|
|
|
socketsJoin(room: Room | Room[]): void;
|
|
|
/**
|
|
|
* Makes the matching socket instances leave the specified rooms.
|
|
|
*
|
|
|
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
|
|
|
*
|
|
|
* @example
|
|
|
* // make all socket instances leave the "room1" room
|
|
|
* io.socketsLeave("room1");
|
|
|
*
|
|
|
* // make all socket instances in the "room1" room leave the "room2" and "room3" rooms
|
|
|
* io.in("room1").socketsLeave(["room2", "room3"]);
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
*/
|
|
|
socketsLeave(room: Room | Room[]): void;
|
|
|
/**
|
|
|
* Makes the matching socket instances disconnect.
|
|
|
*
|
|
|
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
|
|
|
*
|
|
|
* @example
|
|
|
* // make all socket instances disconnect (the connections might be kept alive for other namespaces)
|
|
|
* io.disconnectSockets();
|
|
|
*
|
|
|
* // make all socket instances in the "room1" room disconnect and close the underlying connections
|
|
|
* io.in("room1").disconnectSockets(true);
|
|
|
*
|
|
|
* @param close - whether to close the underlying connection
|
|
|
*/
|
|
|
disconnectSockets(close?: boolean): void;
|
|
|
}
|
|
|
export { Socket, DisconnectReason, ServerOptions, Namespace, BroadcastOperator, RemoteSocket, };
|
|
|
export { Event } from "./socket";
|