diff --git a/src/main.py b/src/main.py index 01ebf17..8ec3f0c 100644 --- a/src/main.py +++ b/src/main.py @@ -1796,7 +1796,7 @@ def main(): pygame.display.update() time.sleep(2) #os.system("pause") - + return start_game.starting_screen() if __name__ == "__main__": again = 1 @@ -1804,5 +1804,5 @@ if __name__ == "__main__": l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion, r_leopard, r_fox, r_mouse=init.refresh() draw_window(l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion, r_leopard, r_mouse, r_fox) - main() + again = main() pygame.quit() diff --git a/src/main_an.py b/src/main_an.py index d05f341..12ba0e4 100644 --- a/src/main_an.py +++ b/src/main_an.py @@ -114,9 +114,10 @@ def draw_right_animals(r_elephant,r_eagle,r_wolf,r_lion,r_leopard,r_mouse,r_fox) def draw_window(l_elephant,l_eagle,l_wolf,l_lion,l_leopard,l_mouse,l_fox,r_elephant,r_eagle,r_wolf,r_lion,r_leopard,r_mouse,r_fox,id, x, y, status, MAP, MAP1,turn): WIN.blit(SPACE,(0,0)) - path(id, x, y, status, MAP, MAP1, turn) + draw_left_animals(l_elephant,l_eagle,l_wolf,l_lion,l_leopard,l_mouse,l_fox) draw_right_animals(r_elephant,r_eagle,r_wolf,r_lion,r_leopard,r_mouse,r_fox) + path(id, x, y, status, MAP, MAP1, turn) #WIN.blit(L_fox,(fox.x,fox.y)) pygame.display.update() @@ -1814,7 +1815,7 @@ def main(): pygame.display.update() time.sleep(2) #os.system("pause") - + return start_game.starting_screen() if __name__ == "__main__": again = 1 @@ -1822,5 +1823,5 @@ if __name__ == "__main__": l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion, r_leopard, r_fox, r_mouse=init.refresh() draw_window(l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion, r_leopard, r_mouse, r_fox,0,0,0,0,0,0,0) - main() + again = main() pygame.quit()