//////////////////////////////////////////////////////////////////////////// // File: ProgramCL.h // Author: Changchang Wu // Description : interface for the ProgramCL classes. // ProgramCL: Cg programs // ShaderBagCG: All Cg shaders for Sift in a bag // FilterCL: Cg Gaussian Filters // // Copyright (c) 2007 University of North Carolina at Chapel Hill // All Rights Reserved // // Permission to use, copy, modify and distribute this software and its // documentation for educational, research and non-profit purposes, without // fee, and without a written agreement is hereby granted, provided that the // above copyright notice and the following paragraph appear in all copies. // // The University of North Carolina at Chapel Hill make no representations // about the suitability of this software for any purpose. It is provided // 'as is' without express or implied warranty. // // Please send BUG REPORTS to ccwu@cs.unc.edu // //////////////////////////////////////////////////////////////////////////// #if defined(CL_SIFTGPU_ENABLED) #ifndef _PROGRAM_CL_H #define _PROGRAM_CL_H #include "ProgramGPU.h" class ProgramCL: public ProgramGPU { cl_program _program; cl_kernel _kernel; int _valid; public: int IsValidProgram(){return _program && _valid;} ProgramCL(const char* name, const char * code, cl_context contex, cl_device_id device); ProgramCL(); void PrintBuildLog(cl_device_id device, int all); virtual ~ProgramCL(); virtual int UseProgram(){return 1;} virtual void * GetProgramID() {return _kernel;} friend class ProgramBagCL; friend class ProgramBagCLN; }; class CLTexImage; class FilterCL { public: ProgramCL* s_shader_h; ProgramCL* s_shader_v; int _size; int _id; CLTexImage * _weight; public: FilterCL() : s_shader_h(NULL), s_shader_v(NULL), _size(0), _id(0), _weight(NULL) {} ~FilterCL() {if(s_shader_h) delete s_shader_h; if(s_shader_v) delete s_shader_v; if(_weight) delete _weight; } }; class SiftParam; class ProgramBagCL { protected: cl_platform_id _platform; cl_device_id _device; cl_context _context; cl_command_queue _queue; protected: ProgramCL * s_gray; ProgramCL * s_sampling; ProgramCL * s_sampling_k; ProgramCL * s_sampling_u; ProgramCL * s_zero_pass; ProgramCL * s_packup; ProgramCL * s_unpack; ProgramCL * s_unpack_dog; ProgramCL * s_unpack_grd; ProgramCL * s_unpack_key; ProgramCL * s_dog_pass; ProgramCL * s_grad_pass; ProgramCL * s_grad_pass2; ProgramCL * s_gray_pack; ProgramCL * s_keypoint; public: FilterCL * f_gaussian_skip0; vector f_gaussian_skip0_v; FilterCL * f_gaussian_skip1; FilterCL ** f_gaussian_step; int _gaussian_step_num; public: ProgramBagCL(); bool InitializeContext(); virtual ~ProgramBagCL(); void FinishCL(); cl_context GetContextCL() {return _context;} cl_command_queue GetCommandQueue() {return _queue;} static const char* GetErrorString(cl_int error); static bool CheckErrorCL(cl_int error, const char* location = NULL); public: FilterCL * CreateGaussianFilter(float sigma); void CreateGaussianFilters(SiftParam¶m); void SelectInitialSmoothingFilter(int octave_min, SiftParam¶m); void FilterInitialImage(CLTexImage* tex, CLTexImage* buf); void FilterSampledImage(CLTexImage* tex, CLTexImage* buf); void UnpackImage(CLTexImage*src, CLTexImage* dst); void UnpackImageDOG(CLTexImage*src, CLTexImage* dst); void UnpackImageGRD(CLTexImage*src, CLTexImage* dst); void UnpackImageKEY(CLTexImage*src, CLTexImage* dog, CLTexImage* dst); void ComputeDOG(CLTexImage*tex, CLTexImage* texp, CLTexImage* dog, CLTexImage* grad, CLTexImage* rot); void ComputeKEY(CLTexImage*dog, CLTexImage* key, float Tdog, float Tedge); public: virtual void SampleImageU(CLTexImage *dst, CLTexImage *src, int log_scale); virtual void SampleImageD(CLTexImage *dst, CLTexImage *src, int log_scale = 1); virtual void FilterImage(FilterCL* filter, CLTexImage *dst, CLTexImage *src, CLTexImage*tmp); virtual ProgramCL* CreateFilterH(float kernel[], int width); virtual ProgramCL* CreateFilterV(float kernel[], int width); virtual FilterCL* CreateFilter(float kernel[], int width); public: virtual void InitProgramBag(SiftParam¶m); virtual void LoadDescriptorShader(); virtual void LoadDescriptorShaderF2(); virtual void LoadOrientationShader(); virtual void LoadGenListShader(int ndoglev, int nlev); virtual void UnloadProgram() ; virtual void LoadKeypointShader(); virtual void LoadFixedShaders(); virtual void LoadDisplayShaders(); virtual void LoadDynamicShaders(SiftParam& param); public: //parameters virtual void SetGradPassParam(int texP); virtual void SetGenListEndParam(int ktex); virtual void SetGenListStartParam(float width, int tex0); virtual void SetGenListInitParam(int w, int h); virtual void SetMarginCopyParam(int xmax, int ymax); virtual void SetDogTexParam(int texU, int texD); virtual void SetGenListStepParam(int tex, int tex0); virtual void SetGenVBOParam( float width, float fwidth, float size); virtual void SetFeatureDescirptorParam(int gtex, int otex, float dwidth, float fwidth, float width, float height, float sigma); virtual void SetFeatureOrientationParam(int gtex, int width, int height, float sigma, int stex, float step); virtual void SetSimpleOrientationInput(int oTex, float sigma, float sigma_step); }; class CLTexImage ; class ProgramBagCLN: public ProgramBagCL { public: virtual void SampleImageD(CLTexImage *dst, CLTexImage *src, int log_scale = 1); virtual FilterCL* CreateFilter(float kernel[], int width); virtual ProgramCL* CreateFilterH(float kernel[], int width); virtual ProgramCL* CreateFilterV(float kernel[], int width); virtual void FilterImage(FilterCL* filter, CLTexImage *dst, CLTexImage *src, CLTexImage*tmp); virtual void LoadFixedShaders(); virtual void LoadDisplayShaders(); }; #endif #endif