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#include <arm_neon.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define SIZE 1024
void vector_add(float* A, float* B, float* C, int size) {
for (int i = 0; i < size; ++i) {
C[i] = A[i] + B[i];
}
}
void vector_add_optimized(float* A, float* B, float* C, int size) {
int i;
for (i = 0; i < size; i += 4) {
float32x4_t a = vld1q_f32(A + i);
float32x4_t b = vld1q_f32(B + i);
float32x4_t c = vaddq_f32(a, b);
vst1q_f32(C + i, c);
}
for (; i < size; ++i) {
C[i] = A[i] + B[i];
}
}
int main() {
float *A = (float*)malloc(SIZE * sizeof(float));
float *B = (float*)malloc(SIZE * sizeof(float));
float *C = (float*)malloc(SIZE * sizeof(float));
float *C_optimized = (float*)malloc(SIZE * sizeof(float));
for (int i = 0; i < SIZE; ++i) {
A[i] = rand() % 100;
B[i] = rand() % 100;
}
clock_t start = clock();
vector_add(A, B, C, SIZE);
clock_t end = clock();
double base_time = (double)(end - start) / CLOCKS_PER_SEC;
start = clock();
vector_add_optimized(A, B, C_optimized, SIZE);
end = clock();
double optimized_time = (double)(end - start) / CLOCKS_PER_SEC;
printf("base: %f s\n", base_time);
printf("NEON: %f s\n", optimized_time);
free(A);
free(B);
free(C);
free(C_optimized);
return 0;
}