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#ifndef GAME_H
#define GAME_H
#include "Player.h"
class Game {
private:
std::vector<Player> players;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1><EFBFBD><EFBFBD>...
public:
void addPlayer(const Player& player);
bool isGameOver() const;
void endGame();
};
#endif