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112 lines
3.3 KiB
112 lines
3.3 KiB
-- NetHack Samurai Sam-goal.lua $NHDT-Date: 1652196013 2022/05/10 15:20:13 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1 $
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-- Copyright (c) 1989 by Jean-Christophe Collet
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-- Copyright (c) 1991-92 by M. Stephenson, P. Winner
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-- NetHack may be freely redistributed. See license for details.
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--
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des.level_init({ style = "solidfill", fg = " " });
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des.level_flags("mazelevel", "noteleport");
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des.map([[
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.......................
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......-------------------......
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......----.................----......
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....----.....-------------.....----....
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....--.....----...........----.....--....
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...||....---....---------....---....||...
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...|....--....---.......---....--....|...
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....|...||...---...--+--...---...||...|....
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....|...|....|....|-...-|....|....|...|....
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....|...|....|....+.....+....|....|...|....
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....|...|....|....|-...-|....|....|...|....
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....|...||...---...--+--...---...||...|....
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...|....--....---.......---....--....|...
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...||....---....---------....---....||...
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....--.....----...........----.....--....
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....----.....-------------.....----....
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......----.................----......
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......-------------------......
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.......................
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]]);
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-- Dungeon Description
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local place = { {02,11},{42,09} }
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local placeidx = math.random(1, #place);
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des.region(selection.area(00,00,44,19), "unlit")
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-- Doors
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des.door("closed",19,10)
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des.door("closed",22,08)
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des.door("closed",22,12)
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des.door("closed",25,10)
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-- Stairs
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des.stair({ dir = "up", coord = place[placeidx] })
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-- Holes in the concentric ring walls
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local place = { {22,14},{30,10},{22, 6},{14,10} }
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local placeidx = math.random(1, #place);
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des.terrain(place[placeidx], ".")
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local place = { {22, 4},{35,10},{22,16},{ 9,10} }
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local placeidx = math.random(1, #place);
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des.terrain(place[placeidx], ".")
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local place = { {22, 2},{22,18} }
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local placeidx = math.random(1, #place);
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des.terrain(place[placeidx], ".")
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-- Non diggable walls
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des.non_diggable(selection.area(00,00,44,19))
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-- Objects
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des.object({ id = "tsurugi", x=22, y=10, buc="blessed", spe=0, name="The Tsurugi of Muramasa" })
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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--
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des.trap("board",22,09)
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des.trap("board",24,10)
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des.trap("board",22,11)
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-- Random traps
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des.trap()
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des.trap()
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des.trap()
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des.trap()
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des.trap()
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des.trap()
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-- Random monsters.
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des.monster("Ashikaga Takauji", 22, 10)
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des.monster({ id = "samurai", peaceful=0 })
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des.monster({ id = "samurai", peaceful=0 })
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des.monster({ id = "samurai", peaceful=0 })
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des.monster({ id = "samurai", peaceful=0 })
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des.monster({ id = "samurai", peaceful=0 })
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des.monster({ id = "ninja", peaceful=0 })
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des.monster({ id = "ninja", peaceful=0 })
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des.monster({ id = "ninja", peaceful=0 })
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des.monster({ id = "ninja", peaceful=0 })
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des.monster({ id = "ninja", peaceful=0 })
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des.monster("wolf")
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des.monster("wolf")
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des.monster("wolf")
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des.monster("wolf")
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des.monster("d")
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des.monster("d")
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des.monster("stalker")
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des.monster("stalker")
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des.monster("stalker")
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des.monster("stalker")
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des.monster("stalker")
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des.monster("stalker")
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des.monster("stalker")
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des.monster("stalker")
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des.monster("stalker")
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