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#pragma once // <20><>ֹͷ<D6B9>ļ<EFBFBD><C4BC>ظ<EFBFBD><D8B8><EFBFBD><EFBFBD><EFBFBD>
#include <fstream>
#include <iostream> //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD>ļ<EFBFBD>
#include "boss.h"
#include "employee.h"
#include "manager.h"
#include "worker.h"
#define FILENAME "empFile.txt"
using namespace std; // ʹ<>ñ<EFBFBD>׼<EFBFBD><D7BC><EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD>
class WorkerManager {
public:
// <20><><EFBFBD><EFBFBD><ECBAAF>
WorkerManager();
// չʾ<D5B9>˵<EFBFBD>
void Show_Menu();
// <20>˳<EFBFBD>ϵͳ
void ExitSystem();
// <20><>¼ְ<C2BC><D6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int m_EmpNum;
// ְ<><D6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><D6B8>
worker** m_EmpArray; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD>worker.h
// <20><><EFBFBD><EFBFBD>ְ<EFBFBD><D6B0>
void Add_Emp();
// <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
void save();
// <20>ж<EFBFBD><D0B6>ļ<EFBFBD><C4BC>Ƿ<EFBFBD>Ϊ<EFBFBD>ձ<EFBFBD>־
bool m_FileIsEmpty;
// ͳ<><CDB3><EFBFBD>ļ<EFBFBD><C4BC>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD>
int get_EmpNum();
// <20><>ʼ<EFBFBD><CABC>Ա<EFBFBD><D4B1>
void init_Emp();
// <20><>ʾְ<CABE><D6B0>
void Show_Emp();
// ɾ<><C9BE>ְ<EFBFBD><D6B0>
void Del_Emp();
// <20>ж<EFBFBD>ְ<EFBFBD><D6B0><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD>ڣ<EFBFBD><DAA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڷ<EFBFBD><DAB7><EFBFBD>ְ<EFBFBD><D6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD>λ<EFBFBD>ã<EFBFBD><C3A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڷ<EFBFBD><DAB7><EFBFBD>-1
int IsExist(int id);
// <20>޸<EFBFBD>ְ<EFBFBD><D6B0>
void Mod_Emp();
// <20><><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1>
void Find_Emp();
// <20><><EFBFBD>ձ<EFBFBD><D5B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void Sort_Emp();
// <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
void Clean_File();
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
~WorkerManager();
};