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#include "ChessGame.h"
ChessGame::ChessGame(Player* player, AI* ai, Chess* chess)
{
this->player = player;
this->ai = ai;
this->chess = chess;
player->init(chess);
ai->init(chess);
}
//对局开始
void ChessGame::play()
{
chess->init();
while (1)
{
//玩家执黑先彳亍
player->go();
if (chess->checkOver())
break;
//人机后落子
ai->go();
if (chess->checkOver())
break;
}
}