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parttimejob/node_modules/echarts/lib/chart/treemap/TreemapView.js

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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/**
* AUTO-GENERATED FILE. DO NOT MODIFY.
*/
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
import { __extends } from "tslib";
import { bind, each, indexOf, curry, extend, normalizeCssArray, isFunction } from 'zrender/lib/core/util.js';
import * as graphic from '../../util/graphic.js';
import { getECData } from '../../util/innerStore.js';
import { isHighDownDispatcher, setAsHighDownDispatcher, setDefaultStateProxy, enableHoverFocus, Z2_EMPHASIS_LIFT } from '../../util/states.js';
import DataDiffer from '../../data/DataDiffer.js';
import * as helper from '../helper/treeHelper.js';
import Breadcrumb from './Breadcrumb.js';
import RoamController from '../../component/helper/RoamController.js';
import BoundingRect from 'zrender/lib/core/BoundingRect.js';
import * as matrix from 'zrender/lib/core/matrix.js';
import * as animationUtil from '../../util/animation.js';
import makeStyleMapper from '../../model/mixin/makeStyleMapper.js';
import ChartView from '../../view/Chart.js';
import Displayable from 'zrender/lib/graphic/Displayable.js';
import { makeInner, convertOptionIdName } from '../../util/model.js';
import { windowOpen } from '../../util/format.js';
import { setLabelStyle, getLabelStatesModels } from '../../label/labelStyle.js';
var Group = graphic.Group;
var Rect = graphic.Rect;
var DRAG_THRESHOLD = 3;
var PATH_LABEL_NOAMAL = 'label';
var PATH_UPPERLABEL_NORMAL = 'upperLabel';
// Should larger than emphasis states lift z
var Z2_BASE = Z2_EMPHASIS_LIFT * 10; // Should bigger than every z2.
var Z2_BG = Z2_EMPHASIS_LIFT * 2;
var Z2_CONTENT = Z2_EMPHASIS_LIFT * 3;
var getStateItemStyle = makeStyleMapper([['fill', 'color'],
// `borderColor` and `borderWidth` has been occupied,
// so use `stroke` to indicate the stroke of the rect.
['stroke', 'strokeColor'], ['lineWidth', 'strokeWidth'], ['shadowBlur'], ['shadowOffsetX'], ['shadowOffsetY'], ['shadowColor']
// Option decal is in `DecalObject` but style.decal is in `PatternObject`.
// So do not transfer decal directly.
]);
var getItemStyleNormal = function (model) {
// Normal style props should include emphasis style props.
var itemStyle = getStateItemStyle(model);
// Clear styles set by emphasis.
itemStyle.stroke = itemStyle.fill = itemStyle.lineWidth = null;
return itemStyle;
};
var inner = makeInner();
var TreemapView = /** @class */function (_super) {
__extends(TreemapView, _super);
function TreemapView() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this.type = TreemapView.type;
_this._state = 'ready';
_this._storage = createStorage();
return _this;
}
/**
* @override
*/
TreemapView.prototype.render = function (seriesModel, ecModel, api, payload) {
var models = ecModel.findComponents({
mainType: 'series',
subType: 'treemap',
query: payload
});
if (indexOf(models, seriesModel) < 0) {
return;
}
this.seriesModel = seriesModel;
this.api = api;
this.ecModel = ecModel;
var types = ['treemapZoomToNode', 'treemapRootToNode'];
var targetInfo = helper.retrieveTargetInfo(payload, types, seriesModel);
var payloadType = payload && payload.type;
var layoutInfo = seriesModel.layoutInfo;
var isInit = !this._oldTree;
var thisStorage = this._storage;
// Mark new root when action is treemapRootToNode.
var reRoot = payloadType === 'treemapRootToNode' && targetInfo && thisStorage ? {
rootNodeGroup: thisStorage.nodeGroup[targetInfo.node.getRawIndex()],
direction: payload.direction
} : null;
var containerGroup = this._giveContainerGroup(layoutInfo);
var hasAnimation = seriesModel.get('animation');
var renderResult = this._doRender(containerGroup, seriesModel, reRoot);
hasAnimation && !isInit && (!payloadType || payloadType === 'treemapZoomToNode' || payloadType === 'treemapRootToNode') ? this._doAnimation(containerGroup, renderResult, seriesModel, reRoot) : renderResult.renderFinally();
this._resetController(api);
this._renderBreadcrumb(seriesModel, api, targetInfo);
};
TreemapView.prototype._giveContainerGroup = function (layoutInfo) {
var containerGroup = this._containerGroup;
if (!containerGroup) {
// FIXME
// 加一层containerGroup是为了clip但是现在clip功能并没有实现。
containerGroup = this._containerGroup = new Group();
this._initEvents(containerGroup);
this.group.add(containerGroup);
}
containerGroup.x = layoutInfo.x;
containerGroup.y = layoutInfo.y;
return containerGroup;
};
TreemapView.prototype._doRender = function (containerGroup, seriesModel, reRoot) {
var thisTree = seriesModel.getData().tree;
var oldTree = this._oldTree;
// Clear last shape records.
var lastsForAnimation = createStorage();
var thisStorage = createStorage();
var oldStorage = this._storage;
var willInvisibleEls = [];
function doRenderNode(thisNode, oldNode, parentGroup, depth) {
return renderNode(seriesModel, thisStorage, oldStorage, reRoot, lastsForAnimation, willInvisibleEls, thisNode, oldNode, parentGroup, depth);
}
// Notice: When thisTree and oldTree are the same tree (see list.cloneShallow),
// the oldTree is actually losted, so we cannot find all of the old graphic
// elements from tree. So we use this strategy: make element storage, move
// from old storage to new storage, clear old storage.
dualTravel(thisTree.root ? [thisTree.root] : [], oldTree && oldTree.root ? [oldTree.root] : [], containerGroup, thisTree === oldTree || !oldTree, 0);
// Process all removing.
var willDeleteEls = clearStorage(oldStorage);
this._oldTree = thisTree;
this._storage = thisStorage;
if (this._controllerHost) {
var _oldRootLayout = this.seriesModel.layoutInfo;
var rootLayout = thisTree.root.getLayout();
if (rootLayout.width === _oldRootLayout.width && rootLayout.height === _oldRootLayout.height) {
this._controllerHost.zoom = 1;
}
}
return {
lastsForAnimation: lastsForAnimation,
willDeleteEls: willDeleteEls,
renderFinally: renderFinally
};
function dualTravel(thisViewChildren, oldViewChildren, parentGroup, sameTree, depth) {
// When 'render' is triggered by action,
// 'this' and 'old' may be the same tree,
// we use rawIndex in that case.
if (sameTree) {
oldViewChildren = thisViewChildren;
each(thisViewChildren, function (child, index) {
!child.isRemoved() && processNode(index, index);
});
}
// Diff hierarchically (diff only in each subtree, but not whole).
// because, consistency of view is important.
else {
new DataDiffer(oldViewChildren, thisViewChildren, getKey, getKey).add(processNode).update(processNode).remove(curry(processNode, null)).execute();
}
function getKey(node) {
// Identify by name or raw index.
return node.getId();
}
function processNode(newIndex, oldIndex) {
var thisNode = newIndex != null ? thisViewChildren[newIndex] : null;
var oldNode = oldIndex != null ? oldViewChildren[oldIndex] : null;
var group = doRenderNode(thisNode, oldNode, parentGroup, depth);
group && dualTravel(thisNode && thisNode.viewChildren || [], oldNode && oldNode.viewChildren || [], group, sameTree, depth + 1);
}
}
function clearStorage(storage) {
var willDeleteEls = createStorage();
storage && each(storage, function (store, storageName) {
var delEls = willDeleteEls[storageName];
each(store, function (el) {
el && (delEls.push(el), inner(el).willDelete = true);
});
});
return willDeleteEls;
}
function renderFinally() {
each(willDeleteEls, function (els) {
each(els, function (el) {
el.parent && el.parent.remove(el);
});
});
each(willInvisibleEls, function (el) {
el.invisible = true;
// Setting invisible is for optimizing, so no need to set dirty,
// just mark as invisible.
el.dirty();
});
}
};
TreemapView.prototype._doAnimation = function (containerGroup, renderResult, seriesModel, reRoot) {
var durationOption = seriesModel.get('animationDurationUpdate');
var easingOption = seriesModel.get('animationEasing');
// TODO: do not support function until necessary.
var duration = (isFunction(durationOption) ? 0 : durationOption) || 0;
var easing = (isFunction(easingOption) ? null : easingOption) || 'cubicOut';
var animationWrap = animationUtil.createWrap();
// Make delete animations.
each(renderResult.willDeleteEls, function (store, storageName) {
each(store, function (el, rawIndex) {
if (el.invisible) {
return;
}
var parent = el.parent; // Always has parent, and parent is nodeGroup.
var target;
var innerStore = inner(parent);
if (reRoot && reRoot.direction === 'drillDown') {
target = parent === reRoot.rootNodeGroup
// This is the content element of view root.
// Only `content` will enter this branch, because
// `background` and `nodeGroup` will not be deleted.
? {
shape: {
x: 0,
y: 0,
width: innerStore.nodeWidth,
height: innerStore.nodeHeight
},
style: {
opacity: 0
}
}
// Others.
: {
style: {
opacity: 0
}
};
} else {
var targetX = 0;
var targetY = 0;
if (!innerStore.willDelete) {
// Let node animate to right-bottom corner, cooperating with fadeout,
// which is appropriate for user understanding.
// Divided by 2 for reRoot rolling up effect.
targetX = innerStore.nodeWidth / 2;
targetY = innerStore.nodeHeight / 2;
}
target = storageName === 'nodeGroup' ? {
x: targetX,
y: targetY,
style: {
opacity: 0
}
} : {
shape: {
x: targetX,
y: targetY,
width: 0,
height: 0
},
style: {
opacity: 0
}
};
}
// TODO: do not support delay until necessary.
target && animationWrap.add(el, target, duration, 0, easing);
});
});
// Make other animations
each(this._storage, function (store, storageName) {
each(store, function (el, rawIndex) {
var last = renderResult.lastsForAnimation[storageName][rawIndex];
var target = {};
if (!last) {
return;
}
if (el instanceof graphic.Group) {
if (last.oldX != null) {
target.x = el.x;
target.y = el.y;
el.x = last.oldX;
el.y = last.oldY;
}
} else {
if (last.oldShape) {
target.shape = extend({}, el.shape);
el.setShape(last.oldShape);
}
if (last.fadein) {
el.setStyle('opacity', 0);
target.style = {
opacity: 1
};
}
// When animation is stopped for succedent animation starting,
// el.style.opacity might not be 1
else if (el.style.opacity !== 1) {
target.style = {
opacity: 1
};
}
}
animationWrap.add(el, target, duration, 0, easing);
});
}, this);
this._state = 'animating';
animationWrap.finished(bind(function () {
this._state = 'ready';
renderResult.renderFinally();
}, this)).start();
};
TreemapView.prototype._resetController = function (api) {
var controller = this._controller;
var controllerHost = this._controllerHost;
if (!controllerHost) {
this._controllerHost = {
target: this.group
};
controllerHost = this._controllerHost;
}
// Init controller.
if (!controller) {
controller = this._controller = new RoamController(api.getZr());
controller.enable(this.seriesModel.get('roam'));
controllerHost.zoomLimit = this.seriesModel.get('scaleLimit');
controllerHost.zoom = this.seriesModel.get('zoom');
controller.on('pan', bind(this._onPan, this));
controller.on('zoom', bind(this._onZoom, this));
}
var rect = new BoundingRect(0, 0, api.getWidth(), api.getHeight());
controller.setPointerChecker(function (e, x, y) {
return rect.contain(x, y);
});
};
TreemapView.prototype._clearController = function () {
var controller = this._controller;
this._controllerHost = null;
if (controller) {
controller.dispose();
controller = null;
}
};
TreemapView.prototype._onPan = function (e) {
if (this._state !== 'animating' && (Math.abs(e.dx) > DRAG_THRESHOLD || Math.abs(e.dy) > DRAG_THRESHOLD)) {
// These param must not be cached.
var root = this.seriesModel.getData().tree.root;
if (!root) {
return;
}
var rootLayout = root.getLayout();
if (!rootLayout) {
return;
}
this.api.dispatchAction({
type: 'treemapMove',
from: this.uid,
seriesId: this.seriesModel.id,
rootRect: {
x: rootLayout.x + e.dx,
y: rootLayout.y + e.dy,
width: rootLayout.width,
height: rootLayout.height
}
});
}
};
TreemapView.prototype._onZoom = function (e) {
var mouseX = e.originX;
var mouseY = e.originY;
var zoomDelta = e.scale;
if (this._state !== 'animating') {
// These param must not be cached.
var root = this.seriesModel.getData().tree.root;
if (!root) {
return;
}
var rootLayout = root.getLayout();
if (!rootLayout) {
return;
}
var rect = new BoundingRect(rootLayout.x, rootLayout.y, rootLayout.width, rootLayout.height);
// scaleLimit
var zoomLimit = null;
var _controllerHost = this._controllerHost;
zoomLimit = _controllerHost.zoomLimit;
var newZoom = _controllerHost.zoom = _controllerHost.zoom || 1;
newZoom *= zoomDelta;
if (zoomLimit) {
var zoomMin = zoomLimit.min || 0;
var zoomMax = zoomLimit.max || Infinity;
newZoom = Math.max(Math.min(zoomMax, newZoom), zoomMin);
}
var zoomScale = newZoom / _controllerHost.zoom;
_controllerHost.zoom = newZoom;
var layoutInfo = this.seriesModel.layoutInfo;
// Transform mouse coord from global to containerGroup.
mouseX -= layoutInfo.x;
mouseY -= layoutInfo.y;
// Scale root bounding rect.
var m = matrix.create();
matrix.translate(m, m, [-mouseX, -mouseY]);
matrix.scale(m, m, [zoomScale, zoomScale]);
matrix.translate(m, m, [mouseX, mouseY]);
rect.applyTransform(m);
this.api.dispatchAction({
type: 'treemapRender',
from: this.uid,
seriesId: this.seriesModel.id,
rootRect: {
x: rect.x,
y: rect.y,
width: rect.width,
height: rect.height
}
});
}
};
TreemapView.prototype._initEvents = function (containerGroup) {
var _this = this;
containerGroup.on('click', function (e) {
if (_this._state !== 'ready') {
return;
}
var nodeClick = _this.seriesModel.get('nodeClick', true);
if (!nodeClick) {
return;
}
var targetInfo = _this.findTarget(e.offsetX, e.offsetY);
if (!targetInfo) {
return;
}
var node = targetInfo.node;
if (node.getLayout().isLeafRoot) {
_this._rootToNode(targetInfo);
} else {
if (nodeClick === 'zoomToNode') {
_this._zoomToNode(targetInfo);
} else if (nodeClick === 'link') {
var itemModel = node.hostTree.data.getItemModel(node.dataIndex);
var link = itemModel.get('link', true);
var linkTarget = itemModel.get('target', true) || 'blank';
link && windowOpen(link, linkTarget);
}
}
}, this);
};
TreemapView.prototype._renderBreadcrumb = function (seriesModel, api, targetInfo) {
var _this = this;
if (!targetInfo) {
targetInfo = seriesModel.get('leafDepth', true) != null ? {
node: seriesModel.getViewRoot()
}
// FIXME
// better way?
// Find breadcrumb tail on center of containerGroup.
: this.findTarget(api.getWidth() / 2, api.getHeight() / 2);
if (!targetInfo) {
targetInfo = {
node: seriesModel.getData().tree.root
};
}
}
(this._breadcrumb || (this._breadcrumb = new Breadcrumb(this.group))).render(seriesModel, api, targetInfo.node, function (node) {
if (_this._state !== 'animating') {
helper.aboveViewRoot(seriesModel.getViewRoot(), node) ? _this._rootToNode({
node: node
}) : _this._zoomToNode({
node: node
});
}
});
};
/**
* @override
*/
TreemapView.prototype.remove = function () {
this._clearController();
this._containerGroup && this._containerGroup.removeAll();
this._storage = createStorage();
this._state = 'ready';
this._breadcrumb && this._breadcrumb.remove();
};
TreemapView.prototype.dispose = function () {
this._clearController();
};
TreemapView.prototype._zoomToNode = function (targetInfo) {
this.api.dispatchAction({
type: 'treemapZoomToNode',
from: this.uid,
seriesId: this.seriesModel.id,
targetNode: targetInfo.node
});
};
TreemapView.prototype._rootToNode = function (targetInfo) {
this.api.dispatchAction({
type: 'treemapRootToNode',
from: this.uid,
seriesId: this.seriesModel.id,
targetNode: targetInfo.node
});
};
/**
* @public
* @param {number} x Global coord x.
* @param {number} y Global coord y.
* @return {Object} info If not found, return undefined;
* @return {number} info.node Target node.
* @return {number} info.offsetX x refer to target node.
* @return {number} info.offsetY y refer to target node.
*/
TreemapView.prototype.findTarget = function (x, y) {
var targetInfo;
var viewRoot = this.seriesModel.getViewRoot();
viewRoot.eachNode({
attr: 'viewChildren',
order: 'preorder'
}, function (node) {
var bgEl = this._storage.background[node.getRawIndex()];
// If invisible, there might be no element.
if (bgEl) {
var point = bgEl.transformCoordToLocal(x, y);
var shape = bgEl.shape;
// For performance consideration, don't use 'getBoundingRect'.
if (shape.x <= point[0] && point[0] <= shape.x + shape.width && shape.y <= point[1] && point[1] <= shape.y + shape.height) {
targetInfo = {
node: node,
offsetX: point[0],
offsetY: point[1]
};
} else {
return false; // Suppress visit subtree.
}
}
}, this);
return targetInfo;
};
TreemapView.type = 'treemap';
return TreemapView;
}(ChartView);
/**
* @inner
*/
function createStorage() {
return {
nodeGroup: [],
background: [],
content: []
};
}
/**
* @inner
* @return Return undefined means do not travel further.
*/
function renderNode(seriesModel, thisStorage, oldStorage, reRoot, lastsForAnimation, willInvisibleEls, thisNode, oldNode, parentGroup, depth) {
// Whether under viewRoot.
if (!thisNode) {
// Deleting nodes will be performed finally. This method just find
// element from old storage, or create new element, set them to new
// storage, and set styles.
return;
}
// -------------------------------------------------------------------
// Start of closure variables available in "Procedures in renderNode".
var thisLayout = thisNode.getLayout();
var data = seriesModel.getData();
var nodeModel = thisNode.getModel();
// Only for enabling highlight/downplay. Clear firstly.
// Because some node will not be rendered.
data.setItemGraphicEl(thisNode.dataIndex, null);
if (!thisLayout || !thisLayout.isInView) {
return;
}
var thisWidth = thisLayout.width;
var thisHeight = thisLayout.height;
var borderWidth = thisLayout.borderWidth;
var thisInvisible = thisLayout.invisible;
var thisRawIndex = thisNode.getRawIndex();
var oldRawIndex = oldNode && oldNode.getRawIndex();
var thisViewChildren = thisNode.viewChildren;
var upperHeight = thisLayout.upperHeight;
var isParent = thisViewChildren && thisViewChildren.length;
var itemStyleNormalModel = nodeModel.getModel('itemStyle');
var itemStyleEmphasisModel = nodeModel.getModel(['emphasis', 'itemStyle']);
var itemStyleBlurModel = nodeModel.getModel(['blur', 'itemStyle']);
var itemStyleSelectModel = nodeModel.getModel(['select', 'itemStyle']);
var borderRadius = itemStyleNormalModel.get('borderRadius') || 0;
// End of closure ariables available in "Procedures in renderNode".
// -----------------------------------------------------------------
// Node group
var group = giveGraphic('nodeGroup', Group);
if (!group) {
return;
}
parentGroup.add(group);
// x,y are not set when el is above view root.
group.x = thisLayout.x || 0;
group.y = thisLayout.y || 0;
group.markRedraw();
inner(group).nodeWidth = thisWidth;
inner(group).nodeHeight = thisHeight;
if (thisLayout.isAboveViewRoot) {
return group;
}
// Background
var bg = giveGraphic('background', Rect, depth, Z2_BG);
bg && renderBackground(group, bg, isParent && thisLayout.upperLabelHeight);
var emphasisModel = nodeModel.getModel('emphasis');
var focus = emphasisModel.get('focus');
var blurScope = emphasisModel.get('blurScope');
var isDisabled = emphasisModel.get('disabled');
var focusOrIndices = focus === 'ancestor' ? thisNode.getAncestorsIndices() : focus === 'descendant' ? thisNode.getDescendantIndices() : focus;
// No children, render content.
if (isParent) {
// Because of the implementation about "traverse" in graphic hover style, we
// can not set hover listener on the "group" of non-leaf node. Otherwise the
// hover event from the descendents will be listenered.
if (isHighDownDispatcher(group)) {
setAsHighDownDispatcher(group, false);
}
if (bg) {
setAsHighDownDispatcher(bg, !isDisabled);
// Only for enabling highlight/downplay.
data.setItemGraphicEl(thisNode.dataIndex, bg);
enableHoverFocus(bg, focusOrIndices, blurScope);
}
} else {
var content = giveGraphic('content', Rect, depth, Z2_CONTENT);
content && renderContent(group, content);
bg.disableMorphing = true;
if (bg && isHighDownDispatcher(bg)) {
setAsHighDownDispatcher(bg, false);
}
setAsHighDownDispatcher(group, !isDisabled);
// Only for enabling highlight/downplay.
data.setItemGraphicEl(thisNode.dataIndex, group);
enableHoverFocus(group, focusOrIndices, blurScope);
}
return group;
// ----------------------------
// | Procedures in renderNode |
// ----------------------------
function renderBackground(group, bg, useUpperLabel) {
var ecData = getECData(bg);
// For tooltip.
ecData.dataIndex = thisNode.dataIndex;
ecData.seriesIndex = seriesModel.seriesIndex;
bg.setShape({
x: 0,
y: 0,
width: thisWidth,
height: thisHeight,
r: borderRadius
});
if (thisInvisible) {
// If invisible, do not set visual, otherwise the element will
// change immediately before animation. We think it is OK to
// remain its origin color when moving out of the view window.
processInvisible(bg);
} else {
bg.invisible = false;
var style = thisNode.getVisual('style');
var visualBorderColor = style.stroke;
var normalStyle = getItemStyleNormal(itemStyleNormalModel);
normalStyle.fill = visualBorderColor;
var emphasisStyle = getStateItemStyle(itemStyleEmphasisModel);
emphasisStyle.fill = itemStyleEmphasisModel.get('borderColor');
var blurStyle = getStateItemStyle(itemStyleBlurModel);
blurStyle.fill = itemStyleBlurModel.get('borderColor');
var selectStyle = getStateItemStyle(itemStyleSelectModel);
selectStyle.fill = itemStyleSelectModel.get('borderColor');
if (useUpperLabel) {
var upperLabelWidth = thisWidth - 2 * borderWidth;
prepareText(
// PENDING: convert ZRColor to ColorString for text.
bg, visualBorderColor, style.opacity, {
x: borderWidth,
y: 0,
width: upperLabelWidth,
height: upperHeight
});
}
// For old bg.
else {
bg.removeTextContent();
}
bg.setStyle(normalStyle);
bg.ensureState('emphasis').style = emphasisStyle;
bg.ensureState('blur').style = blurStyle;
bg.ensureState('select').style = selectStyle;
setDefaultStateProxy(bg);
}
group.add(bg);
}
function renderContent(group, content) {
var ecData = getECData(content);
// For tooltip.
ecData.dataIndex = thisNode.dataIndex;
ecData.seriesIndex = seriesModel.seriesIndex;
var contentWidth = Math.max(thisWidth - 2 * borderWidth, 0);
var contentHeight = Math.max(thisHeight - 2 * borderWidth, 0);
content.culling = true;
content.setShape({
x: borderWidth,
y: borderWidth,
width: contentWidth,
height: contentHeight,
r: borderRadius
});
if (thisInvisible) {
// If invisible, do not set visual, otherwise the element will
// change immediately before animation. We think it is OK to
// remain its origin color when moving out of the view window.
processInvisible(content);
} else {
content.invisible = false;
var nodeStyle = thisNode.getVisual('style');
var visualColor = nodeStyle.fill;
var normalStyle = getItemStyleNormal(itemStyleNormalModel);
normalStyle.fill = visualColor;
normalStyle.decal = nodeStyle.decal;
var emphasisStyle = getStateItemStyle(itemStyleEmphasisModel);
var blurStyle = getStateItemStyle(itemStyleBlurModel);
var selectStyle = getStateItemStyle(itemStyleSelectModel);
// PENDING: convert ZRColor to ColorString for text.
prepareText(content, visualColor, nodeStyle.opacity, null);
content.setStyle(normalStyle);
content.ensureState('emphasis').style = emphasisStyle;
content.ensureState('blur').style = blurStyle;
content.ensureState('select').style = selectStyle;
setDefaultStateProxy(content);
}
group.add(content);
}
function processInvisible(element) {
// Delay invisible setting utill animation finished,
// avoid element vanish suddenly before animation.
!element.invisible && willInvisibleEls.push(element);
}
function prepareText(rectEl, visualColor, visualOpacity,
// Can be null/undefined
upperLabelRect) {
var normalLabelModel = nodeModel.getModel(upperLabelRect ? PATH_UPPERLABEL_NORMAL : PATH_LABEL_NOAMAL);
var defaultText = convertOptionIdName(nodeModel.get('name'), null);
var isShow = normalLabelModel.getShallow('show');
setLabelStyle(rectEl, getLabelStatesModels(nodeModel, upperLabelRect ? PATH_UPPERLABEL_NORMAL : PATH_LABEL_NOAMAL), {
defaultText: isShow ? defaultText : null,
inheritColor: visualColor,
defaultOpacity: visualOpacity,
labelFetcher: seriesModel,
labelDataIndex: thisNode.dataIndex
});
var textEl = rectEl.getTextContent();
if (!textEl) {
return;
}
var textStyle = textEl.style;
var textPadding = normalizeCssArray(textStyle.padding || 0);
if (upperLabelRect) {
rectEl.setTextConfig({
layoutRect: upperLabelRect
});
textEl.disableLabelLayout = true;
}
textEl.beforeUpdate = function () {
var width = Math.max((upperLabelRect ? upperLabelRect.width : rectEl.shape.width) - textPadding[1] - textPadding[3], 0);
var height = Math.max((upperLabelRect ? upperLabelRect.height : rectEl.shape.height) - textPadding[0] - textPadding[2], 0);
if (textStyle.width !== width || textStyle.height !== height) {
textEl.setStyle({
width: width,
height: height
});
}
};
textStyle.truncateMinChar = 2;
textStyle.lineOverflow = 'truncate';
addDrillDownIcon(textStyle, upperLabelRect, thisLayout);
var textEmphasisState = textEl.getState('emphasis');
addDrillDownIcon(textEmphasisState ? textEmphasisState.style : null, upperLabelRect, thisLayout);
}
function addDrillDownIcon(style, upperLabelRect, thisLayout) {
var text = style ? style.text : null;
if (!upperLabelRect && thisLayout.isLeafRoot && text != null) {
var iconChar = seriesModel.get('drillDownIcon', true);
style.text = iconChar ? iconChar + ' ' + text : text;
}
}
function giveGraphic(storageName, Ctor, depth, z) {
var element = oldRawIndex != null && oldStorage[storageName][oldRawIndex];
var lasts = lastsForAnimation[storageName];
if (element) {
// Remove from oldStorage
oldStorage[storageName][oldRawIndex] = null;
prepareAnimationWhenHasOld(lasts, element);
}
// If invisible and no old element, do not create new element (for optimizing).
else if (!thisInvisible) {
element = new Ctor();
if (element instanceof Displayable) {
element.z2 = calculateZ2(depth, z);
}
prepareAnimationWhenNoOld(lasts, element);
}
// Set to thisStorage
return thisStorage[storageName][thisRawIndex] = element;
}
function prepareAnimationWhenHasOld(lasts, element) {
var lastCfg = lasts[thisRawIndex] = {};
if (element instanceof Group) {
lastCfg.oldX = element.x;
lastCfg.oldY = element.y;
} else {
lastCfg.oldShape = extend({}, element.shape);
}
}
// If a element is new, we need to find the animation start point carefully,
// otherwise it will looks strange when 'zoomToNode'.
function prepareAnimationWhenNoOld(lasts, element) {
var lastCfg = lasts[thisRawIndex] = {};
var parentNode = thisNode.parentNode;
var isGroup = element instanceof graphic.Group;
if (parentNode && (!reRoot || reRoot.direction === 'drillDown')) {
var parentOldX = 0;
var parentOldY = 0;
// New nodes appear from right-bottom corner in 'zoomToNode' animation.
// For convenience, get old bounding rect from background.
var parentOldBg = lastsForAnimation.background[parentNode.getRawIndex()];
if (!reRoot && parentOldBg && parentOldBg.oldShape) {
parentOldX = parentOldBg.oldShape.width;
parentOldY = parentOldBg.oldShape.height;
}
// When no parent old shape found, its parent is new too,
// so we can just use {x:0, y:0}.
if (isGroup) {
lastCfg.oldX = 0;
lastCfg.oldY = parentOldY;
} else {
lastCfg.oldShape = {
x: parentOldX,
y: parentOldY,
width: 0,
height: 0
};
}
}
// Fade in, user can be aware that these nodes are new.
lastCfg.fadein = !isGroup;
}
}
// We cannot set all background with the same z, because the behaviour of
// drill down and roll up differ background creation sequence from tree
// hierarchy sequence, which cause lower background elements to overlap
// upper ones. So we calculate z based on depth.
// Moreover, we try to shrink down z interval to [0, 1] to avoid that
// treemap with large z overlaps other components.
function calculateZ2(depth, z2InLevel) {
return depth * Z2_BASE + z2InLevel;
}
export default TreemapView;