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parttimejob/node_modules/svgo/plugins/_applyTransforms.js

336 lines
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1 month ago
'use strict';
// TODO implement as separate plugin
const {
transformsMultiply,
transform2js,
transformArc,
} = require('./_transforms.js');
const { removeLeadingZero } = require('../lib/svgo/tools.js');
const { referencesProps, attrsGroupsDefaults } = require('./_collections.js');
const regNumericValues = /[-+]?(\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?/g;
const defaultStrokeWidth = attrsGroupsDefaults.presentation['stroke-width'];
/**
* Apply transformation(s) to the Path data.
*
* @param {Object} elem current element
* @param {Array} path input path data
* @param {Object} params whether to apply transforms to stroked lines and transform precision (used for stroke width)
* @return {Array} output path data
*/
const applyTransforms = (elem, pathData, params) => {
// if there are no 'stroke' attr and references to other objects such as
// gradiends or clip-path which are also subjects to transform.
if (
elem.attributes.transform == null ||
elem.attributes.transform === '' ||
// styles are not considered when applying transform
// can be fixed properly with new style engine
elem.attributes.style != null ||
Object.entries(elem.attributes).some(
([name, value]) =>
referencesProps.includes(name) && value.includes('url(')
)
) {
return;
}
const matrix = transformsMultiply(transform2js(elem.attributes.transform));
const stroke = elem.computedAttr('stroke');
const id = elem.computedAttr('id');
const transformPrecision = params.transformPrecision;
if (stroke && stroke != 'none') {
if (
!params.applyTransformsStroked ||
((matrix.data[0] != matrix.data[3] ||
matrix.data[1] != -matrix.data[2]) &&
(matrix.data[0] != -matrix.data[3] || matrix.data[1] != matrix.data[2]))
)
return;
// "stroke-width" should be inside the part with ID, otherwise it can be overrided in <use>
if (id) {
let idElem = elem;
let hasStrokeWidth = false;
do {
if (idElem.attributes['stroke-width']) {
hasStrokeWidth = true;
}
} while (
idElem.attributes.id !== id &&
!hasStrokeWidth &&
(idElem = idElem.parentNode)
);
if (!hasStrokeWidth) return;
}
const scale = +Math.sqrt(
matrix.data[0] * matrix.data[0] + matrix.data[1] * matrix.data[1]
).toFixed(transformPrecision);
if (scale !== 1) {
const strokeWidth =
elem.computedAttr('stroke-width') || defaultStrokeWidth;
if (
elem.attributes['vector-effect'] == null ||
elem.attributes['vector-effect'] !== 'non-scaling-stroke'
) {
if (elem.attributes['stroke-width'] != null) {
elem.attributes['stroke-width'] = elem.attributes['stroke-width']
.trim()
.replace(regNumericValues, (num) => removeLeadingZero(num * scale));
} else {
elem.attributes['stroke-width'] = strokeWidth.replace(
regNumericValues,
(num) => removeLeadingZero(num * scale)
);
}
if (elem.attributes['stroke-dashoffset'] != null) {
elem.attributes['stroke-dashoffset'] = elem.attributes[
'stroke-dashoffset'
]
.trim()
.replace(regNumericValues, (num) => removeLeadingZero(num * scale));
}
if (elem.attributes['stroke-dasharray'] != null) {
elem.attributes['stroke-dasharray'] = elem.attributes[
'stroke-dasharray'
]
.trim()
.replace(regNumericValues, (num) => removeLeadingZero(num * scale));
}
}
}
} else if (id) {
// Stroke and stroke-width can be redefined with <use>
return;
}
applyMatrixToPathData(pathData, matrix.data);
// remove transform attr
delete elem.attributes.transform;
return;
};
exports.applyTransforms = applyTransforms;
const transformAbsolutePoint = (matrix, x, y) => {
const newX = matrix[0] * x + matrix[2] * y + matrix[4];
const newY = matrix[1] * x + matrix[3] * y + matrix[5];
return [newX, newY];
};
const transformRelativePoint = (matrix, x, y) => {
const newX = matrix[0] * x + matrix[2] * y;
const newY = matrix[1] * x + matrix[3] * y;
return [newX, newY];
};
const applyMatrixToPathData = (pathData, matrix) => {
const start = [0, 0];
const cursor = [0, 0];
for (const pathItem of pathData) {
let { command, args } = pathItem;
// moveto (x y)
if (command === 'M') {
cursor[0] = args[0];
cursor[1] = args[1];
start[0] = cursor[0];
start[1] = cursor[1];
const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
args[0] = x;
args[1] = y;
}
if (command === 'm') {
cursor[0] += args[0];
cursor[1] += args[1];
start[0] = cursor[0];
start[1] = cursor[1];
const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
args[0] = x;
args[1] = y;
}
// horizontal lineto (x)
// convert to lineto to handle two-dimentional transforms
if (command === 'H') {
command = 'L';
args = [args[0], cursor[1]];
}
if (command === 'h') {
command = 'l';
args = [args[0], 0];
}
// vertical lineto (y)
// convert to lineto to handle two-dimentional transforms
if (command === 'V') {
command = 'L';
args = [cursor[0], args[0]];
}
if (command === 'v') {
command = 'l';
args = [0, args[0]];
}
// lineto (x y)
if (command === 'L') {
cursor[0] = args[0];
cursor[1] = args[1];
const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
args[0] = x;
args[1] = y;
}
if (command === 'l') {
cursor[0] += args[0];
cursor[1] += args[1];
const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
args[0] = x;
args[1] = y;
}
// curveto (x1 y1 x2 y2 x y)
if (command === 'C') {
cursor[0] = args[4];
cursor[1] = args[5];
const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]);
const [x2, y2] = transformAbsolutePoint(matrix, args[2], args[3]);
const [x, y] = transformAbsolutePoint(matrix, args[4], args[5]);
args[0] = x1;
args[1] = y1;
args[2] = x2;
args[3] = y2;
args[4] = x;
args[5] = y;
}
if (command === 'c') {
cursor[0] += args[4];
cursor[1] += args[5];
const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]);
const [x2, y2] = transformRelativePoint(matrix, args[2], args[3]);
const [x, y] = transformRelativePoint(matrix, args[4], args[5]);
args[0] = x1;
args[1] = y1;
args[2] = x2;
args[3] = y2;
args[4] = x;
args[5] = y;
}
// smooth curveto (x2 y2 x y)
if (command === 'S') {
cursor[0] = args[2];
cursor[1] = args[3];
const [x2, y2] = transformAbsolutePoint(matrix, args[0], args[1]);
const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]);
args[0] = x2;
args[1] = y2;
args[2] = x;
args[3] = y;
}
if (command === 's') {
cursor[0] += args[2];
cursor[1] += args[3];
const [x2, y2] = transformRelativePoint(matrix, args[0], args[1]);
const [x, y] = transformRelativePoint(matrix, args[2], args[3]);
args[0] = x2;
args[1] = y2;
args[2] = x;
args[3] = y;
}
// quadratic Bézier curveto (x1 y1 x y)
if (command === 'Q') {
cursor[0] = args[2];
cursor[1] = args[3];
const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]);
const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]);
args[0] = x1;
args[1] = y1;
args[2] = x;
args[3] = y;
}
if (command === 'q') {
cursor[0] += args[2];
cursor[1] += args[3];
const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]);
const [x, y] = transformRelativePoint(matrix, args[2], args[3]);
args[0] = x1;
args[1] = y1;
args[2] = x;
args[3] = y;
}
// smooth quadratic Bézier curveto (x y)
if (command === 'T') {
cursor[0] = args[0];
cursor[1] = args[1];
const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
args[0] = x;
args[1] = y;
}
if (command === 't') {
cursor[0] += args[0];
cursor[1] += args[1];
const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
args[0] = x;
args[1] = y;
}
// elliptical arc (rx ry x-axis-rotation large-arc-flag sweep-flag x y)
if (command === 'A') {
transformArc(cursor, args, matrix);
cursor[0] = args[5];
cursor[1] = args[6];
// reduce number of digits in rotation angle
if (Math.abs(args[2]) > 80) {
const a = args[0];
const rotation = args[2];
args[0] = args[1];
args[1] = a;
args[2] = rotation + (rotation > 0 ? -90 : 90);
}
const [x, y] = transformAbsolutePoint(matrix, args[5], args[6]);
args[5] = x;
args[6] = y;
}
if (command === 'a') {
transformArc([0, 0], args, matrix);
cursor[0] += args[5];
cursor[1] += args[6];
// reduce number of digits in rotation angle
if (Math.abs(args[2]) > 80) {
const a = args[0];
const rotation = args[2];
args[0] = args[1];
args[1] = a;
args[2] = rotation + (rotation > 0 ? -90 : 90);
}
const [x, y] = transformRelativePoint(matrix, args[5], args[6]);
args[5] = x;
args[6] = y;
}
// closepath
if (command === 'z' || command === 'Z') {
cursor[0] = start[0];
cursor[1] = start[1];
}
pathItem.command = command;
pathItem.args = args;
}
};