You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
parttimejob/node_modules/echarts/lib/component/axis/AxisView.js

119 lines
4.1 KiB

4 weeks ago
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/**
* AUTO-GENERATED FILE. DO NOT MODIFY.
*/
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
import { __extends } from "tslib";
import * as axisPointerModelHelper from '../axisPointer/modelHelper.js';
import ComponentView from '../../view/Component.js';
var axisPointerClazz = {};
/**
* Base class of AxisView.
*/
var AxisView = /** @class */function (_super) {
__extends(AxisView, _super);
function AxisView() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this.type = AxisView.type;
return _this;
}
/**
* @override
*/
AxisView.prototype.render = function (axisModel, ecModel, api, payload) {
// FIXME
// This process should proformed after coordinate systems updated
// (axis scale updated), and should be performed each time update.
// So put it here temporarily, although it is not appropriate to
// put a model-writing procedure in `view`.
this.axisPointerClass && axisPointerModelHelper.fixValue(axisModel);
_super.prototype.render.apply(this, arguments);
this._doUpdateAxisPointerClass(axisModel, api, true);
};
/**
* Action handler.
*/
AxisView.prototype.updateAxisPointer = function (axisModel, ecModel, api, payload) {
this._doUpdateAxisPointerClass(axisModel, api, false);
};
/**
* @override
*/
AxisView.prototype.remove = function (ecModel, api) {
var axisPointer = this._axisPointer;
axisPointer && axisPointer.remove(api);
};
/**
* @override
*/
AxisView.prototype.dispose = function (ecModel, api) {
this._disposeAxisPointer(api);
_super.prototype.dispose.apply(this, arguments);
};
AxisView.prototype._doUpdateAxisPointerClass = function (axisModel, api, forceRender) {
var Clazz = AxisView.getAxisPointerClass(this.axisPointerClass);
if (!Clazz) {
return;
}
var axisPointerModel = axisPointerModelHelper.getAxisPointerModel(axisModel);
axisPointerModel ? (this._axisPointer || (this._axisPointer = new Clazz())).render(axisModel, axisPointerModel, api, forceRender) : this._disposeAxisPointer(api);
};
AxisView.prototype._disposeAxisPointer = function (api) {
this._axisPointer && this._axisPointer.dispose(api);
this._axisPointer = null;
};
AxisView.registerAxisPointerClass = function (type, clazz) {
if (process.env.NODE_ENV !== 'production') {
if (axisPointerClazz[type]) {
throw new Error('axisPointer ' + type + ' exists');
}
}
axisPointerClazz[type] = clazz;
};
;
AxisView.getAxisPointerClass = function (type) {
return type && axisPointerClazz[type];
};
;
AxisView.type = 'axis';
return AxisView;
}(ComponentView);
export default AxisView;