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parttimejob/node_modules/zrender/lib/tool/morphPath.js

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4 weeks ago
import { cubicSubdivide } from '../core/curve.js';
import Path from '../graphic/Path.js';
import { defaults, map } from '../core/util.js';
import { lerp } from '../core/vector.js';
import { clonePath } from './path.js';
import Transformable from '../core/Transformable.js';
import { split } from './dividePath.js';
import { pathToBezierCurves } from './convertPath.js';
function alignSubpath(subpath1, subpath2) {
var len1 = subpath1.length;
var len2 = subpath2.length;
if (len1 === len2) {
return [subpath1, subpath2];
}
var tmpSegX = [];
var tmpSegY = [];
var shorterPath = len1 < len2 ? subpath1 : subpath2;
var shorterLen = Math.min(len1, len2);
var diff = Math.abs(len2 - len1) / 6;
var shorterBezierCount = (shorterLen - 2) / 6;
var eachCurveSubDivCount = Math.ceil(diff / shorterBezierCount) + 1;
var newSubpath = [shorterPath[0], shorterPath[1]];
var remained = diff;
for (var i = 2; i < shorterLen;) {
var x0 = shorterPath[i - 2];
var y0 = shorterPath[i - 1];
var x1 = shorterPath[i++];
var y1 = shorterPath[i++];
var x2 = shorterPath[i++];
var y2 = shorterPath[i++];
var x3 = shorterPath[i++];
var y3 = shorterPath[i++];
if (remained <= 0) {
newSubpath.push(x1, y1, x2, y2, x3, y3);
continue;
}
var actualSubDivCount = Math.min(remained, eachCurveSubDivCount - 1) + 1;
for (var k = 1; k <= actualSubDivCount; k++) {
var p = k / actualSubDivCount;
cubicSubdivide(x0, x1, x2, x3, p, tmpSegX);
cubicSubdivide(y0, y1, y2, y3, p, tmpSegY);
x0 = tmpSegX[3];
y0 = tmpSegY[3];
newSubpath.push(tmpSegX[1], tmpSegY[1], tmpSegX[2], tmpSegY[2], x0, y0);
x1 = tmpSegX[5];
y1 = tmpSegY[5];
x2 = tmpSegX[6];
y2 = tmpSegY[6];
}
remained -= actualSubDivCount - 1;
}
return shorterPath === subpath1 ? [newSubpath, subpath2] : [subpath1, newSubpath];
}
function createSubpath(lastSubpathSubpath, otherSubpath) {
var len = lastSubpathSubpath.length;
var lastX = lastSubpathSubpath[len - 2];
var lastY = lastSubpathSubpath[len - 1];
var newSubpath = [];
for (var i = 0; i < otherSubpath.length;) {
newSubpath[i++] = lastX;
newSubpath[i++] = lastY;
}
return newSubpath;
}
export function alignBezierCurves(array1, array2) {
var _a;
var lastSubpath1;
var lastSubpath2;
var newArray1 = [];
var newArray2 = [];
for (var i = 0; i < Math.max(array1.length, array2.length); i++) {
var subpath1 = array1[i];
var subpath2 = array2[i];
var newSubpath1 = void 0;
var newSubpath2 = void 0;
if (!subpath1) {
newSubpath1 = createSubpath(lastSubpath1 || subpath2, subpath2);
newSubpath2 = subpath2;
}
else if (!subpath2) {
newSubpath2 = createSubpath(lastSubpath2 || subpath1, subpath1);
newSubpath1 = subpath1;
}
else {
_a = alignSubpath(subpath1, subpath2), newSubpath1 = _a[0], newSubpath2 = _a[1];
lastSubpath1 = newSubpath1;
lastSubpath2 = newSubpath2;
}
newArray1.push(newSubpath1);
newArray2.push(newSubpath2);
}
return [newArray1, newArray2];
}
export function centroid(array) {
var signedArea = 0;
var cx = 0;
var cy = 0;
var len = array.length;
for (var i = 0, j = len - 2; i < len; j = i, i += 2) {
var x0 = array[j];
var y0 = array[j + 1];
var x1 = array[i];
var y1 = array[i + 1];
var a = x0 * y1 - x1 * y0;
signedArea += a;
cx += (x0 + x1) * a;
cy += (y0 + y1) * a;
}
if (signedArea === 0) {
return [array[0] || 0, array[1] || 0];
}
return [cx / signedArea / 3, cy / signedArea / 3, signedArea];
}
function findBestRingOffset(fromSubBeziers, toSubBeziers, fromCp, toCp) {
var bezierCount = (fromSubBeziers.length - 2) / 6;
var bestScore = Infinity;
var bestOffset = 0;
var len = fromSubBeziers.length;
var len2 = len - 2;
for (var offset = 0; offset < bezierCount; offset++) {
var cursorOffset = offset * 6;
var score = 0;
for (var k = 0; k < len; k += 2) {
var idx = k === 0 ? cursorOffset : ((cursorOffset + k - 2) % len2 + 2);
var x0 = fromSubBeziers[idx] - fromCp[0];
var y0 = fromSubBeziers[idx + 1] - fromCp[1];
var x1 = toSubBeziers[k] - toCp[0];
var y1 = toSubBeziers[k + 1] - toCp[1];
var dx = x1 - x0;
var dy = y1 - y0;
score += dx * dx + dy * dy;
}
if (score < bestScore) {
bestScore = score;
bestOffset = offset;
}
}
return bestOffset;
}
function reverse(array) {
var newArr = [];
var len = array.length;
for (var i = 0; i < len; i += 2) {
newArr[i] = array[len - i - 2];
newArr[i + 1] = array[len - i - 1];
}
return newArr;
}
function findBestMorphingRotation(fromArr, toArr, searchAngleIteration, searchAngleRange) {
var result = [];
var fromNeedsReverse;
for (var i = 0; i < fromArr.length; i++) {
var fromSubpathBezier = fromArr[i];
var toSubpathBezier = toArr[i];
var fromCp = centroid(fromSubpathBezier);
var toCp = centroid(toSubpathBezier);
if (fromNeedsReverse == null) {
fromNeedsReverse = fromCp[2] < 0 !== toCp[2] < 0;
}
var newFromSubpathBezier = [];
var newToSubpathBezier = [];
var bestAngle = 0;
var bestScore = Infinity;
var tmpArr = [];
var len = fromSubpathBezier.length;
if (fromNeedsReverse) {
fromSubpathBezier = reverse(fromSubpathBezier);
}
var offset = findBestRingOffset(fromSubpathBezier, toSubpathBezier, fromCp, toCp) * 6;
var len2 = len - 2;
for (var k = 0; k < len2; k += 2) {
var idx = (offset + k) % len2 + 2;
newFromSubpathBezier[k + 2] = fromSubpathBezier[idx] - fromCp[0];
newFromSubpathBezier[k + 3] = fromSubpathBezier[idx + 1] - fromCp[1];
}
newFromSubpathBezier[0] = fromSubpathBezier[offset] - fromCp[0];
newFromSubpathBezier[1] = fromSubpathBezier[offset + 1] - fromCp[1];
if (searchAngleIteration > 0) {
var step = searchAngleRange / searchAngleIteration;
for (var angle = -searchAngleRange / 2; angle <= searchAngleRange / 2; angle += step) {
var sa = Math.sin(angle);
var ca = Math.cos(angle);
var score = 0;
for (var k = 0; k < fromSubpathBezier.length; k += 2) {
var x0 = newFromSubpathBezier[k];
var y0 = newFromSubpathBezier[k + 1];
var x1 = toSubpathBezier[k] - toCp[0];
var y1 = toSubpathBezier[k + 1] - toCp[1];
var newX1 = x1 * ca - y1 * sa;
var newY1 = x1 * sa + y1 * ca;
tmpArr[k] = newX1;
tmpArr[k + 1] = newY1;
var dx = newX1 - x0;
var dy = newY1 - y0;
score += dx * dx + dy * dy;
}
if (score < bestScore) {
bestScore = score;
bestAngle = angle;
for (var m = 0; m < tmpArr.length; m++) {
newToSubpathBezier[m] = tmpArr[m];
}
}
}
}
else {
for (var i_1 = 0; i_1 < len; i_1 += 2) {
newToSubpathBezier[i_1] = toSubpathBezier[i_1] - toCp[0];
newToSubpathBezier[i_1 + 1] = toSubpathBezier[i_1 + 1] - toCp[1];
}
}
result.push({
from: newFromSubpathBezier,
to: newToSubpathBezier,
fromCp: fromCp,
toCp: toCp,
rotation: -bestAngle
});
}
return result;
}
export function isCombineMorphing(path) {
return path.__isCombineMorphing;
}
export function isMorphing(el) {
return el.__morphT >= 0;
}
var SAVED_METHOD_PREFIX = '__mOriginal_';
function saveAndModifyMethod(obj, methodName, modifiers) {
var savedMethodName = SAVED_METHOD_PREFIX + methodName;
var originalMethod = obj[savedMethodName] || obj[methodName];
if (!obj[savedMethodName]) {
obj[savedMethodName] = obj[methodName];
}
var replace = modifiers.replace;
var after = modifiers.after;
var before = modifiers.before;
obj[methodName] = function () {
var args = arguments;
var res;
before && before.apply(this, args);
if (replace) {
res = replace.apply(this, args);
}
else {
res = originalMethod.apply(this, args);
}
after && after.apply(this, args);
return res;
};
}
function restoreMethod(obj, methodName) {
var savedMethodName = SAVED_METHOD_PREFIX + methodName;
if (obj[savedMethodName]) {
obj[methodName] = obj[savedMethodName];
obj[savedMethodName] = null;
}
}
function applyTransformOnBeziers(bezierCurves, mm) {
for (var i = 0; i < bezierCurves.length; i++) {
var subBeziers = bezierCurves[i];
for (var k = 0; k < subBeziers.length;) {
var x = subBeziers[k];
var y = subBeziers[k + 1];
subBeziers[k++] = mm[0] * x + mm[2] * y + mm[4];
subBeziers[k++] = mm[1] * x + mm[3] * y + mm[5];
}
}
}
function prepareMorphPath(fromPath, toPath) {
var fromPathProxy = fromPath.getUpdatedPathProxy();
var toPathProxy = toPath.getUpdatedPathProxy();
var _a = alignBezierCurves(pathToBezierCurves(fromPathProxy), pathToBezierCurves(toPathProxy)), fromBezierCurves = _a[0], toBezierCurves = _a[1];
var fromPathTransform = fromPath.getComputedTransform();
var toPathTransform = toPath.getComputedTransform();
function updateIdentityTransform() {
this.transform = null;
}
fromPathTransform && applyTransformOnBeziers(fromBezierCurves, fromPathTransform);
toPathTransform && applyTransformOnBeziers(toBezierCurves, toPathTransform);
saveAndModifyMethod(toPath, 'updateTransform', { replace: updateIdentityTransform });
toPath.transform = null;
var morphingData = findBestMorphingRotation(fromBezierCurves, toBezierCurves, 10, Math.PI);
var tmpArr = [];
saveAndModifyMethod(toPath, 'buildPath', { replace: function (path) {
var t = toPath.__morphT;
var onet = 1 - t;
var newCp = [];
for (var i = 0; i < morphingData.length; i++) {
var item = morphingData[i];
var from = item.from;
var to = item.to;
var angle = item.rotation * t;
var fromCp = item.fromCp;
var toCp = item.toCp;
var sa = Math.sin(angle);
var ca = Math.cos(angle);
lerp(newCp, fromCp, toCp, t);
for (var m = 0; m < from.length; m += 2) {
var x0_1 = from[m];
var y0_1 = from[m + 1];
var x1 = to[m];
var y1 = to[m + 1];
var x = x0_1 * onet + x1 * t;
var y = y0_1 * onet + y1 * t;
tmpArr[m] = (x * ca - y * sa) + newCp[0];
tmpArr[m + 1] = (x * sa + y * ca) + newCp[1];
}
var x0 = tmpArr[0];
var y0 = tmpArr[1];
path.moveTo(x0, y0);
for (var m = 2; m < from.length;) {
var x1 = tmpArr[m++];
var y1 = tmpArr[m++];
var x2 = tmpArr[m++];
var y2 = tmpArr[m++];
var x3 = tmpArr[m++];
var y3 = tmpArr[m++];
if (x0 === x1 && y0 === y1 && x2 === x3 && y2 === y3) {
path.lineTo(x3, y3);
}
else {
path.bezierCurveTo(x1, y1, x2, y2, x3, y3);
}
x0 = x3;
y0 = y3;
}
}
} });
}
export function morphPath(fromPath, toPath, animationOpts) {
if (!fromPath || !toPath) {
return toPath;
}
var oldDone = animationOpts.done;
var oldDuring = animationOpts.during;
prepareMorphPath(fromPath, toPath);
toPath.__morphT = 0;
function restoreToPath() {
restoreMethod(toPath, 'buildPath');
restoreMethod(toPath, 'updateTransform');
toPath.__morphT = -1;
toPath.createPathProxy();
toPath.dirtyShape();
}
toPath.animateTo({
__morphT: 1
}, defaults({
during: function (p) {
toPath.dirtyShape();
oldDuring && oldDuring(p);
},
done: function () {
restoreToPath();
oldDone && oldDone();
}
}, animationOpts));
return toPath;
}
function hilbert(x, y, minX, minY, maxX, maxY) {
var bits = 16;
x = (maxX === minX) ? 0 : Math.round(32767 * (x - minX) / (maxX - minX));
y = (maxY === minY) ? 0 : Math.round(32767 * (y - minY) / (maxY - minY));
var d = 0;
var tmp;
for (var s = (1 << bits) / 2; s > 0; s /= 2) {
var rx = 0;
var ry = 0;
if ((x & s) > 0) {
rx = 1;
}
if ((y & s) > 0) {
ry = 1;
}
d += s * s * ((3 * rx) ^ ry);
if (ry === 0) {
if (rx === 1) {
x = s - 1 - x;
y = s - 1 - y;
}
tmp = x;
x = y;
y = tmp;
}
}
return d;
}
function sortPaths(pathList) {
var xMin = Infinity;
var yMin = Infinity;
var xMax = -Infinity;
var yMax = -Infinity;
var cps = map(pathList, function (path) {
var rect = path.getBoundingRect();
var m = path.getComputedTransform();
var x = rect.x + rect.width / 2 + (m ? m[4] : 0);
var y = rect.y + rect.height / 2 + (m ? m[5] : 0);
xMin = Math.min(x, xMin);
yMin = Math.min(y, yMin);
xMax = Math.max(x, xMax);
yMax = Math.max(y, yMax);
return [x, y];
});
var items = map(cps, function (cp, idx) {
return {
cp: cp,
z: hilbert(cp[0], cp[1], xMin, yMin, xMax, yMax),
path: pathList[idx]
};
});
return items.sort(function (a, b) { return a.z - b.z; }).map(function (item) { return item.path; });
}
;
function defaultDividePath(param) {
return split(param.path, param.count);
}
function createEmptyReturn() {
return {
fromIndividuals: [],
toIndividuals: [],
count: 0
};
}
export function combineMorph(fromList, toPath, animationOpts) {
var fromPathList = [];
function addFromPath(fromList) {
for (var i = 0; i < fromList.length; i++) {
var from = fromList[i];
if (isCombineMorphing(from)) {
addFromPath(from.childrenRef());
}
else if (from instanceof Path) {
fromPathList.push(from);
}
}
}
addFromPath(fromList);
var separateCount = fromPathList.length;
if (!separateCount) {
return createEmptyReturn();
}
var dividePath = animationOpts.dividePath || defaultDividePath;
var toSubPathList = dividePath({
path: toPath, count: separateCount
});
if (toSubPathList.length !== separateCount) {
console.error('Invalid morphing: unmatched splitted path');
return createEmptyReturn();
}
fromPathList = sortPaths(fromPathList);
toSubPathList = sortPaths(toSubPathList);
var oldDone = animationOpts.done;
var oldDuring = animationOpts.during;
var individualDelay = animationOpts.individualDelay;
var identityTransform = new Transformable();
for (var i = 0; i < separateCount; i++) {
var from = fromPathList[i];
var to = toSubPathList[i];
to.parent = toPath;
to.copyTransform(identityTransform);
if (!individualDelay) {
prepareMorphPath(from, to);
}
}
toPath.__isCombineMorphing = true;
toPath.childrenRef = function () {
return toSubPathList;
};
function addToSubPathListToZr(zr) {
for (var i = 0; i < toSubPathList.length; i++) {
toSubPathList[i].addSelfToZr(zr);
}
}
saveAndModifyMethod(toPath, 'addSelfToZr', {
after: function (zr) {
addToSubPathListToZr(zr);
}
});
saveAndModifyMethod(toPath, 'removeSelfFromZr', {
after: function (zr) {
for (var i = 0; i < toSubPathList.length; i++) {
toSubPathList[i].removeSelfFromZr(zr);
}
}
});
function restoreToPath() {
toPath.__isCombineMorphing = false;
toPath.__morphT = -1;
toPath.childrenRef = null;
restoreMethod(toPath, 'addSelfToZr');
restoreMethod(toPath, 'removeSelfFromZr');
}
var toLen = toSubPathList.length;
if (individualDelay) {
var animating_1 = toLen;
var eachDone = function () {
animating_1--;
if (animating_1 === 0) {
restoreToPath();
oldDone && oldDone();
}
};
for (var i = 0; i < toLen; i++) {
var indivdualAnimationOpts = individualDelay ? defaults({
delay: (animationOpts.delay || 0) + individualDelay(i, toLen, fromPathList[i], toSubPathList[i]),
done: eachDone
}, animationOpts) : animationOpts;
morphPath(fromPathList[i], toSubPathList[i], indivdualAnimationOpts);
}
}
else {
toPath.__morphT = 0;
toPath.animateTo({
__morphT: 1
}, defaults({
during: function (p) {
for (var i = 0; i < toLen; i++) {
var child = toSubPathList[i];
child.__morphT = toPath.__morphT;
child.dirtyShape();
}
oldDuring && oldDuring(p);
},
done: function () {
restoreToPath();
for (var i = 0; i < fromList.length; i++) {
restoreMethod(fromList[i], 'updateTransform');
}
oldDone && oldDone();
}
}, animationOpts));
}
if (toPath.__zr) {
addToSubPathListToZr(toPath.__zr);
}
return {
fromIndividuals: fromPathList,
toIndividuals: toSubPathList,
count: toLen
};
}
export function separateMorph(fromPath, toPathList, animationOpts) {
var toLen = toPathList.length;
var fromPathList = [];
var dividePath = animationOpts.dividePath || defaultDividePath;
function addFromPath(fromList) {
for (var i = 0; i < fromList.length; i++) {
var from = fromList[i];
if (isCombineMorphing(from)) {
addFromPath(from.childrenRef());
}
else if (from instanceof Path) {
fromPathList.push(from);
}
}
}
if (isCombineMorphing(fromPath)) {
addFromPath(fromPath.childrenRef());
var fromLen = fromPathList.length;
if (fromLen < toLen) {
var k = 0;
for (var i = fromLen; i < toLen; i++) {
fromPathList.push(clonePath(fromPathList[k++ % fromLen]));
}
}
fromPathList.length = toLen;
}
else {
fromPathList = dividePath({ path: fromPath, count: toLen });
var fromPathTransform = fromPath.getComputedTransform();
for (var i = 0; i < fromPathList.length; i++) {
fromPathList[i].setLocalTransform(fromPathTransform);
}
if (fromPathList.length !== toLen) {
console.error('Invalid morphing: unmatched splitted path');
return createEmptyReturn();
}
}
fromPathList = sortPaths(fromPathList);
toPathList = sortPaths(toPathList);
var individualDelay = animationOpts.individualDelay;
for (var i = 0; i < toLen; i++) {
var indivdualAnimationOpts = individualDelay ? defaults({
delay: (animationOpts.delay || 0) + individualDelay(i, toLen, fromPathList[i], toPathList[i])
}, animationOpts) : animationOpts;
morphPath(fromPathList[i], toPathList[i], indivdualAnimationOpts);
}
return {
fromIndividuals: fromPathList,
toIndividuals: toPathList,
count: toPathList.length
};
}
export { split as defaultDividePath };