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parttimejob/node_modules/zrender/lib/core/PathProxy.d.ts

76 lines
2.9 KiB

4 weeks ago
import BoundingRect from './BoundingRect';
interface ExtendedCanvasRenderingContext2D extends CanvasRenderingContext2D {
dpr?: number;
}
export declare function normalizeArcAngles(angles: number[], anticlockwise: boolean): void;
export default class PathProxy {
dpr: number;
data: number[] | Float32Array;
private _version;
private _saveData;
private _pendingPtX;
private _pendingPtY;
private _pendingPtDist;
private _ctx;
private _xi;
private _yi;
private _x0;
private _y0;
private _len;
private _pathSegLen;
private _pathLen;
private _ux;
private _uy;
static CMD: {
M: number;
L: number;
C: number;
Q: number;
A: number;
Z: number;
R: number;
};
constructor(notSaveData?: boolean);
increaseVersion(): void;
getVersion(): number;
setScale(sx: number, sy: number, segmentIgnoreThreshold?: number): void;
setDPR(dpr: number): void;
setContext(ctx: ExtendedCanvasRenderingContext2D): void;
getContext(): ExtendedCanvasRenderingContext2D;
beginPath(): this;
reset(): void;
moveTo(x: number, y: number): this;
lineTo(x: number, y: number): this;
bezierCurveTo(x1: number, y1: number, x2: number, y2: number, x3: number, y3: number): this;
quadraticCurveTo(x1: number, y1: number, x2: number, y2: number): this;
arc(cx: number, cy: number, r: number, startAngle: number, endAngle: number, anticlockwise?: boolean): this;
arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): this;
rect(x: number, y: number, w: number, h: number): this;
closePath(): this;
fill(ctx: CanvasRenderingContext2D): void;
stroke(ctx: CanvasRenderingContext2D): void;
len(): number;
setData(data: Float32Array | number[]): void;
appendPath(path: PathProxy | PathProxy[]): void;
addData(cmd: number, a?: number, b?: number, c?: number, d?: number, e?: number, f?: number, g?: number, h?: number): void;
private _drawPendingPt;
private _expandData;
toStatic(): void;
getBoundingRect(): BoundingRect;
private _calculateLength;
rebuildPath(ctx: PathRebuilder, percent: number): void;
clone(): PathProxy;
private static initDefaultProps;
}
export interface PathRebuilder {
moveTo(x: number, y: number): void;
lineTo(x: number, y: number): void;
bezierCurveTo(x: number, y: number, x2: number, y2: number, x3: number, y3: number): void;
quadraticCurveTo(x: number, y: number, x2: number, y2: number): void;
arc(cx: number, cy: number, r: number, startAngle: number, endAngle: number, anticlockwise: boolean): void;
ellipse(cx: number, cy: number, radiusX: number, radiusY: number, rotation: number, startAngle: number, endAngle: number, anticlockwise: boolean): void;
rect(x: number, y: number, width: number, height: number): void;
closePath(): void;
}
export {};