var easingFuncs = { linear: function (k) { return k; }, quadraticIn: function (k) { return k * k; }, quadraticOut: function (k) { return k * (2 - k); }, quadraticInOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k; } return -0.5 * (--k * (k - 2) - 1); }, cubicIn: function (k) { return k * k * k; }, cubicOut: function (k) { return --k * k * k + 1; }, cubicInOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k * k; } return 0.5 * ((k -= 2) * k * k + 2); }, quarticIn: function (k) { return k * k * k * k; }, quarticOut: function (k) { return 1 - (--k * k * k * k); }, quarticInOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k * k * k; } return -0.5 * ((k -= 2) * k * k * k - 2); }, quinticIn: function (k) { return k * k * k * k * k; }, quinticOut: function (k) { return --k * k * k * k * k + 1; }, quinticInOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k * k * k * k; } return 0.5 * ((k -= 2) * k * k * k * k + 2); }, sinusoidalIn: function (k) { return 1 - Math.cos(k * Math.PI / 2); }, sinusoidalOut: function (k) { return Math.sin(k * Math.PI / 2); }, sinusoidalInOut: function (k) { return 0.5 * (1 - Math.cos(Math.PI * k)); }, exponentialIn: function (k) { return k === 0 ? 0 : Math.pow(1024, k - 1); }, exponentialOut: function (k) { return k === 1 ? 1 : 1 - Math.pow(2, -10 * k); }, exponentialInOut: function (k) { if (k === 0) { return 0; } if (k === 1) { return 1; } if ((k *= 2) < 1) { return 0.5 * Math.pow(1024, k - 1); } return 0.5 * (-Math.pow(2, -10 * (k - 1)) + 2); }, circularIn: function (k) { return 1 - Math.sqrt(1 - k * k); }, circularOut: function (k) { return Math.sqrt(1 - (--k * k)); }, circularInOut: function (k) { if ((k *= 2) < 1) { return -0.5 * (Math.sqrt(1 - k * k) - 1); } return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1); }, elasticIn: function (k) { var s; var a = 0.1; var p = 0.4; if (k === 0) { return 0; } if (k === 1) { return 1; } if (!a || a < 1) { a = 1; s = p / 4; } else { s = p * Math.asin(1 / a) / (2 * Math.PI); } return -(a * Math.pow(2, 10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p)); }, elasticOut: function (k) { var s; var a = 0.1; var p = 0.4; if (k === 0) { return 0; } if (k === 1) { return 1; } if (!a || a < 1) { a = 1; s = p / 4; } else { s = p * Math.asin(1 / a) / (2 * Math.PI); } return (a * Math.pow(2, -10 * k) * Math.sin((k - s) * (2 * Math.PI) / p) + 1); }, elasticInOut: function (k) { var s; var a = 0.1; var p = 0.4; if (k === 0) { return 0; } if (k === 1) { return 1; } if (!a || a < 1) { a = 1; s = p / 4; } else { s = p * Math.asin(1 / a) / (2 * Math.PI); } if ((k *= 2) < 1) { return -0.5 * (a * Math.pow(2, 10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p)); } return a * Math.pow(2, -10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p) * 0.5 + 1; }, backIn: function (k) { var s = 1.70158; return k * k * ((s + 1) * k - s); }, backOut: function (k) { var s = 1.70158; return --k * k * ((s + 1) * k + s) + 1; }, backInOut: function (k) { var s = 1.70158 * 1.525; if ((k *= 2) < 1) { return 0.5 * (k * k * ((s + 1) * k - s)); } return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2); }, bounceIn: function (k) { return 1 - easingFuncs.bounceOut(1 - k); }, bounceOut: function (k) { if (k < (1 / 2.75)) { return 7.5625 * k * k; } else if (k < (2 / 2.75)) { return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75; } else if (k < (2.5 / 2.75)) { return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375; } else { return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375; } }, bounceInOut: function (k) { if (k < 0.5) { return easingFuncs.bounceIn(k * 2) * 0.5; } return easingFuncs.bounceOut(k * 2 - 1) * 0.5 + 0.5; } }; export default easingFuncs;