/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /** * AUTO-GENERATED FILE. DO NOT MODIFY. */ /* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ import { __extends } from "tslib"; import { bind, each, indexOf, curry, extend, normalizeCssArray, isFunction } from 'zrender/lib/core/util.js'; import * as graphic from '../../util/graphic.js'; import { getECData } from '../../util/innerStore.js'; import { isHighDownDispatcher, setAsHighDownDispatcher, setDefaultStateProxy, enableHoverFocus, Z2_EMPHASIS_LIFT } from '../../util/states.js'; import DataDiffer from '../../data/DataDiffer.js'; import * as helper from '../helper/treeHelper.js'; import Breadcrumb from './Breadcrumb.js'; import RoamController from '../../component/helper/RoamController.js'; import BoundingRect from 'zrender/lib/core/BoundingRect.js'; import * as matrix from 'zrender/lib/core/matrix.js'; import * as animationUtil from '../../util/animation.js'; import makeStyleMapper from '../../model/mixin/makeStyleMapper.js'; import ChartView from '../../view/Chart.js'; import Displayable from 'zrender/lib/graphic/Displayable.js'; import { makeInner, convertOptionIdName } from '../../util/model.js'; import { windowOpen } from '../../util/format.js'; import { setLabelStyle, getLabelStatesModels } from '../../label/labelStyle.js'; var Group = graphic.Group; var Rect = graphic.Rect; var DRAG_THRESHOLD = 3; var PATH_LABEL_NOAMAL = 'label'; var PATH_UPPERLABEL_NORMAL = 'upperLabel'; // Should larger than emphasis states lift z var Z2_BASE = Z2_EMPHASIS_LIFT * 10; // Should bigger than every z2. var Z2_BG = Z2_EMPHASIS_LIFT * 2; var Z2_CONTENT = Z2_EMPHASIS_LIFT * 3; var getStateItemStyle = makeStyleMapper([['fill', 'color'], // `borderColor` and `borderWidth` has been occupied, // so use `stroke` to indicate the stroke of the rect. ['stroke', 'strokeColor'], ['lineWidth', 'strokeWidth'], ['shadowBlur'], ['shadowOffsetX'], ['shadowOffsetY'], ['shadowColor'] // Option decal is in `DecalObject` but style.decal is in `PatternObject`. // So do not transfer decal directly. ]); var getItemStyleNormal = function (model) { // Normal style props should include emphasis style props. var itemStyle = getStateItemStyle(model); // Clear styles set by emphasis. itemStyle.stroke = itemStyle.fill = itemStyle.lineWidth = null; return itemStyle; }; var inner = makeInner(); var TreemapView = /** @class */function (_super) { __extends(TreemapView, _super); function TreemapView() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.type = TreemapView.type; _this._state = 'ready'; _this._storage = createStorage(); return _this; } /** * @override */ TreemapView.prototype.render = function (seriesModel, ecModel, api, payload) { var models = ecModel.findComponents({ mainType: 'series', subType: 'treemap', query: payload }); if (indexOf(models, seriesModel) < 0) { return; } this.seriesModel = seriesModel; this.api = api; this.ecModel = ecModel; var types = ['treemapZoomToNode', 'treemapRootToNode']; var targetInfo = helper.retrieveTargetInfo(payload, types, seriesModel); var payloadType = payload && payload.type; var layoutInfo = seriesModel.layoutInfo; var isInit = !this._oldTree; var thisStorage = this._storage; // Mark new root when action is treemapRootToNode. var reRoot = payloadType === 'treemapRootToNode' && targetInfo && thisStorage ? { rootNodeGroup: thisStorage.nodeGroup[targetInfo.node.getRawIndex()], direction: payload.direction } : null; var containerGroup = this._giveContainerGroup(layoutInfo); var hasAnimation = seriesModel.get('animation'); var renderResult = this._doRender(containerGroup, seriesModel, reRoot); hasAnimation && !isInit && (!payloadType || payloadType === 'treemapZoomToNode' || payloadType === 'treemapRootToNode') ? this._doAnimation(containerGroup, renderResult, seriesModel, reRoot) : renderResult.renderFinally(); this._resetController(api); this._renderBreadcrumb(seriesModel, api, targetInfo); }; TreemapView.prototype._giveContainerGroup = function (layoutInfo) { var containerGroup = this._containerGroup; if (!containerGroup) { // FIXME // 加一层containerGroup是为了clip,但是现在clip功能并没有实现。 containerGroup = this._containerGroup = new Group(); this._initEvents(containerGroup); this.group.add(containerGroup); } containerGroup.x = layoutInfo.x; containerGroup.y = layoutInfo.y; return containerGroup; }; TreemapView.prototype._doRender = function (containerGroup, seriesModel, reRoot) { var thisTree = seriesModel.getData().tree; var oldTree = this._oldTree; // Clear last shape records. var lastsForAnimation = createStorage(); var thisStorage = createStorage(); var oldStorage = this._storage; var willInvisibleEls = []; function doRenderNode(thisNode, oldNode, parentGroup, depth) { return renderNode(seriesModel, thisStorage, oldStorage, reRoot, lastsForAnimation, willInvisibleEls, thisNode, oldNode, parentGroup, depth); } // Notice: When thisTree and oldTree are the same tree (see list.cloneShallow), // the oldTree is actually losted, so we cannot find all of the old graphic // elements from tree. So we use this strategy: make element storage, move // from old storage to new storage, clear old storage. dualTravel(thisTree.root ? [thisTree.root] : [], oldTree && oldTree.root ? [oldTree.root] : [], containerGroup, thisTree === oldTree || !oldTree, 0); // Process all removing. var willDeleteEls = clearStorage(oldStorage); this._oldTree = thisTree; this._storage = thisStorage; if (this._controllerHost) { var _oldRootLayout = this.seriesModel.layoutInfo; var rootLayout = thisTree.root.getLayout(); if (rootLayout.width === _oldRootLayout.width && rootLayout.height === _oldRootLayout.height) { this._controllerHost.zoom = 1; } } return { lastsForAnimation: lastsForAnimation, willDeleteEls: willDeleteEls, renderFinally: renderFinally }; function dualTravel(thisViewChildren, oldViewChildren, parentGroup, sameTree, depth) { // When 'render' is triggered by action, // 'this' and 'old' may be the same tree, // we use rawIndex in that case. if (sameTree) { oldViewChildren = thisViewChildren; each(thisViewChildren, function (child, index) { !child.isRemoved() && processNode(index, index); }); } // Diff hierarchically (diff only in each subtree, but not whole). // because, consistency of view is important. else { new DataDiffer(oldViewChildren, thisViewChildren, getKey, getKey).add(processNode).update(processNode).remove(curry(processNode, null)).execute(); } function getKey(node) { // Identify by name or raw index. return node.getId(); } function processNode(newIndex, oldIndex) { var thisNode = newIndex != null ? thisViewChildren[newIndex] : null; var oldNode = oldIndex != null ? oldViewChildren[oldIndex] : null; var group = doRenderNode(thisNode, oldNode, parentGroup, depth); group && dualTravel(thisNode && thisNode.viewChildren || [], oldNode && oldNode.viewChildren || [], group, sameTree, depth + 1); } } function clearStorage(storage) { var willDeleteEls = createStorage(); storage && each(storage, function (store, storageName) { var delEls = willDeleteEls[storageName]; each(store, function (el) { el && (delEls.push(el), inner(el).willDelete = true); }); }); return willDeleteEls; } function renderFinally() { each(willDeleteEls, function (els) { each(els, function (el) { el.parent && el.parent.remove(el); }); }); each(willInvisibleEls, function (el) { el.invisible = true; // Setting invisible is for optimizing, so no need to set dirty, // just mark as invisible. el.dirty(); }); } }; TreemapView.prototype._doAnimation = function (containerGroup, renderResult, seriesModel, reRoot) { var durationOption = seriesModel.get('animationDurationUpdate'); var easingOption = seriesModel.get('animationEasing'); // TODO: do not support function until necessary. var duration = (isFunction(durationOption) ? 0 : durationOption) || 0; var easing = (isFunction(easingOption) ? null : easingOption) || 'cubicOut'; var animationWrap = animationUtil.createWrap(); // Make delete animations. each(renderResult.willDeleteEls, function (store, storageName) { each(store, function (el, rawIndex) { if (el.invisible) { return; } var parent = el.parent; // Always has parent, and parent is nodeGroup. var target; var innerStore = inner(parent); if (reRoot && reRoot.direction === 'drillDown') { target = parent === reRoot.rootNodeGroup // This is the content element of view root. // Only `content` will enter this branch, because // `background` and `nodeGroup` will not be deleted. ? { shape: { x: 0, y: 0, width: innerStore.nodeWidth, height: innerStore.nodeHeight }, style: { opacity: 0 } } // Others. : { style: { opacity: 0 } }; } else { var targetX = 0; var targetY = 0; if (!innerStore.willDelete) { // Let node animate to right-bottom corner, cooperating with fadeout, // which is appropriate for user understanding. // Divided by 2 for reRoot rolling up effect. targetX = innerStore.nodeWidth / 2; targetY = innerStore.nodeHeight / 2; } target = storageName === 'nodeGroup' ? { x: targetX, y: targetY, style: { opacity: 0 } } : { shape: { x: targetX, y: targetY, width: 0, height: 0 }, style: { opacity: 0 } }; } // TODO: do not support delay until necessary. target && animationWrap.add(el, target, duration, 0, easing); }); }); // Make other animations each(this._storage, function (store, storageName) { each(store, function (el, rawIndex) { var last = renderResult.lastsForAnimation[storageName][rawIndex]; var target = {}; if (!last) { return; } if (el instanceof graphic.Group) { if (last.oldX != null) { target.x = el.x; target.y = el.y; el.x = last.oldX; el.y = last.oldY; } } else { if (last.oldShape) { target.shape = extend({}, el.shape); el.setShape(last.oldShape); } if (last.fadein) { el.setStyle('opacity', 0); target.style = { opacity: 1 }; } // When animation is stopped for succedent animation starting, // el.style.opacity might not be 1 else if (el.style.opacity !== 1) { target.style = { opacity: 1 }; } } animationWrap.add(el, target, duration, 0, easing); }); }, this); this._state = 'animating'; animationWrap.finished(bind(function () { this._state = 'ready'; renderResult.renderFinally(); }, this)).start(); }; TreemapView.prototype._resetController = function (api) { var controller = this._controller; var controllerHost = this._controllerHost; if (!controllerHost) { this._controllerHost = { target: this.group }; controllerHost = this._controllerHost; } // Init controller. if (!controller) { controller = this._controller = new RoamController(api.getZr()); controller.enable(this.seriesModel.get('roam')); controllerHost.zoomLimit = this.seriesModel.get('scaleLimit'); controllerHost.zoom = this.seriesModel.get('zoom'); controller.on('pan', bind(this._onPan, this)); controller.on('zoom', bind(this._onZoom, this)); } var rect = new BoundingRect(0, 0, api.getWidth(), api.getHeight()); controller.setPointerChecker(function (e, x, y) { return rect.contain(x, y); }); }; TreemapView.prototype._clearController = function () { var controller = this._controller; this._controllerHost = null; if (controller) { controller.dispose(); controller = null; } }; TreemapView.prototype._onPan = function (e) { if (this._state !== 'animating' && (Math.abs(e.dx) > DRAG_THRESHOLD || Math.abs(e.dy) > DRAG_THRESHOLD)) { // These param must not be cached. var root = this.seriesModel.getData().tree.root; if (!root) { return; } var rootLayout = root.getLayout(); if (!rootLayout) { return; } this.api.dispatchAction({ type: 'treemapMove', from: this.uid, seriesId: this.seriesModel.id, rootRect: { x: rootLayout.x + e.dx, y: rootLayout.y + e.dy, width: rootLayout.width, height: rootLayout.height } }); } }; TreemapView.prototype._onZoom = function (e) { var mouseX = e.originX; var mouseY = e.originY; var zoomDelta = e.scale; if (this._state !== 'animating') { // These param must not be cached. var root = this.seriesModel.getData().tree.root; if (!root) { return; } var rootLayout = root.getLayout(); if (!rootLayout) { return; } var rect = new BoundingRect(rootLayout.x, rootLayout.y, rootLayout.width, rootLayout.height); // scaleLimit var zoomLimit = null; var _controllerHost = this._controllerHost; zoomLimit = _controllerHost.zoomLimit; var newZoom = _controllerHost.zoom = _controllerHost.zoom || 1; newZoom *= zoomDelta; if (zoomLimit) { var zoomMin = zoomLimit.min || 0; var zoomMax = zoomLimit.max || Infinity; newZoom = Math.max(Math.min(zoomMax, newZoom), zoomMin); } var zoomScale = newZoom / _controllerHost.zoom; _controllerHost.zoom = newZoom; var layoutInfo = this.seriesModel.layoutInfo; // Transform mouse coord from global to containerGroup. mouseX -= layoutInfo.x; mouseY -= layoutInfo.y; // Scale root bounding rect. var m = matrix.create(); matrix.translate(m, m, [-mouseX, -mouseY]); matrix.scale(m, m, [zoomScale, zoomScale]); matrix.translate(m, m, [mouseX, mouseY]); rect.applyTransform(m); this.api.dispatchAction({ type: 'treemapRender', from: this.uid, seriesId: this.seriesModel.id, rootRect: { x: rect.x, y: rect.y, width: rect.width, height: rect.height } }); } }; TreemapView.prototype._initEvents = function (containerGroup) { var _this = this; containerGroup.on('click', function (e) { if (_this._state !== 'ready') { return; } var nodeClick = _this.seriesModel.get('nodeClick', true); if (!nodeClick) { return; } var targetInfo = _this.findTarget(e.offsetX, e.offsetY); if (!targetInfo) { return; } var node = targetInfo.node; if (node.getLayout().isLeafRoot) { _this._rootToNode(targetInfo); } else { if (nodeClick === 'zoomToNode') { _this._zoomToNode(targetInfo); } else if (nodeClick === 'link') { var itemModel = node.hostTree.data.getItemModel(node.dataIndex); var link = itemModel.get('link', true); var linkTarget = itemModel.get('target', true) || 'blank'; link && windowOpen(link, linkTarget); } } }, this); }; TreemapView.prototype._renderBreadcrumb = function (seriesModel, api, targetInfo) { var _this = this; if (!targetInfo) { targetInfo = seriesModel.get('leafDepth', true) != null ? { node: seriesModel.getViewRoot() } // FIXME // better way? // Find breadcrumb tail on center of containerGroup. : this.findTarget(api.getWidth() / 2, api.getHeight() / 2); if (!targetInfo) { targetInfo = { node: seriesModel.getData().tree.root }; } } (this._breadcrumb || (this._breadcrumb = new Breadcrumb(this.group))).render(seriesModel, api, targetInfo.node, function (node) { if (_this._state !== 'animating') { helper.aboveViewRoot(seriesModel.getViewRoot(), node) ? _this._rootToNode({ node: node }) : _this._zoomToNode({ node: node }); } }); }; /** * @override */ TreemapView.prototype.remove = function () { this._clearController(); this._containerGroup && this._containerGroup.removeAll(); this._storage = createStorage(); this._state = 'ready'; this._breadcrumb && this._breadcrumb.remove(); }; TreemapView.prototype.dispose = function () { this._clearController(); }; TreemapView.prototype._zoomToNode = function (targetInfo) { this.api.dispatchAction({ type: 'treemapZoomToNode', from: this.uid, seriesId: this.seriesModel.id, targetNode: targetInfo.node }); }; TreemapView.prototype._rootToNode = function (targetInfo) { this.api.dispatchAction({ type: 'treemapRootToNode', from: this.uid, seriesId: this.seriesModel.id, targetNode: targetInfo.node }); }; /** * @public * @param {number} x Global coord x. * @param {number} y Global coord y. * @return {Object} info If not found, return undefined; * @return {number} info.node Target node. * @return {number} info.offsetX x refer to target node. * @return {number} info.offsetY y refer to target node. */ TreemapView.prototype.findTarget = function (x, y) { var targetInfo; var viewRoot = this.seriesModel.getViewRoot(); viewRoot.eachNode({ attr: 'viewChildren', order: 'preorder' }, function (node) { var bgEl = this._storage.background[node.getRawIndex()]; // If invisible, there might be no element. if (bgEl) { var point = bgEl.transformCoordToLocal(x, y); var shape = bgEl.shape; // For performance consideration, don't use 'getBoundingRect'. if (shape.x <= point[0] && point[0] <= shape.x + shape.width && shape.y <= point[1] && point[1] <= shape.y + shape.height) { targetInfo = { node: node, offsetX: point[0], offsetY: point[1] }; } else { return false; // Suppress visit subtree. } } }, this); return targetInfo; }; TreemapView.type = 'treemap'; return TreemapView; }(ChartView); /** * @inner */ function createStorage() { return { nodeGroup: [], background: [], content: [] }; } /** * @inner * @return Return undefined means do not travel further. */ function renderNode(seriesModel, thisStorage, oldStorage, reRoot, lastsForAnimation, willInvisibleEls, thisNode, oldNode, parentGroup, depth) { // Whether under viewRoot. if (!thisNode) { // Deleting nodes will be performed finally. This method just find // element from old storage, or create new element, set them to new // storage, and set styles. return; } // ------------------------------------------------------------------- // Start of closure variables available in "Procedures in renderNode". var thisLayout = thisNode.getLayout(); var data = seriesModel.getData(); var nodeModel = thisNode.getModel(); // Only for enabling highlight/downplay. Clear firstly. // Because some node will not be rendered. data.setItemGraphicEl(thisNode.dataIndex, null); if (!thisLayout || !thisLayout.isInView) { return; } var thisWidth = thisLayout.width; var thisHeight = thisLayout.height; var borderWidth = thisLayout.borderWidth; var thisInvisible = thisLayout.invisible; var thisRawIndex = thisNode.getRawIndex(); var oldRawIndex = oldNode && oldNode.getRawIndex(); var thisViewChildren = thisNode.viewChildren; var upperHeight = thisLayout.upperHeight; var isParent = thisViewChildren && thisViewChildren.length; var itemStyleNormalModel = nodeModel.getModel('itemStyle'); var itemStyleEmphasisModel = nodeModel.getModel(['emphasis', 'itemStyle']); var itemStyleBlurModel = nodeModel.getModel(['blur', 'itemStyle']); var itemStyleSelectModel = nodeModel.getModel(['select', 'itemStyle']); var borderRadius = itemStyleNormalModel.get('borderRadius') || 0; // End of closure ariables available in "Procedures in renderNode". // ----------------------------------------------------------------- // Node group var group = giveGraphic('nodeGroup', Group); if (!group) { return; } parentGroup.add(group); // x,y are not set when el is above view root. group.x = thisLayout.x || 0; group.y = thisLayout.y || 0; group.markRedraw(); inner(group).nodeWidth = thisWidth; inner(group).nodeHeight = thisHeight; if (thisLayout.isAboveViewRoot) { return group; } // Background var bg = giveGraphic('background', Rect, depth, Z2_BG); bg && renderBackground(group, bg, isParent && thisLayout.upperLabelHeight); var emphasisModel = nodeModel.getModel('emphasis'); var focus = emphasisModel.get('focus'); var blurScope = emphasisModel.get('blurScope'); var isDisabled = emphasisModel.get('disabled'); var focusOrIndices = focus === 'ancestor' ? thisNode.getAncestorsIndices() : focus === 'descendant' ? thisNode.getDescendantIndices() : focus; // No children, render content. if (isParent) { // Because of the implementation about "traverse" in graphic hover style, we // can not set hover listener on the "group" of non-leaf node. Otherwise the // hover event from the descendents will be listenered. if (isHighDownDispatcher(group)) { setAsHighDownDispatcher(group, false); } if (bg) { setAsHighDownDispatcher(bg, !isDisabled); // Only for enabling highlight/downplay. data.setItemGraphicEl(thisNode.dataIndex, bg); enableHoverFocus(bg, focusOrIndices, blurScope); } } else { var content = giveGraphic('content', Rect, depth, Z2_CONTENT); content && renderContent(group, content); bg.disableMorphing = true; if (bg && isHighDownDispatcher(bg)) { setAsHighDownDispatcher(bg, false); } setAsHighDownDispatcher(group, !isDisabled); // Only for enabling highlight/downplay. data.setItemGraphicEl(thisNode.dataIndex, group); enableHoverFocus(group, focusOrIndices, blurScope); } return group; // ---------------------------- // | Procedures in renderNode | // ---------------------------- function renderBackground(group, bg, useUpperLabel) { var ecData = getECData(bg); // For tooltip. ecData.dataIndex = thisNode.dataIndex; ecData.seriesIndex = seriesModel.seriesIndex; bg.setShape({ x: 0, y: 0, width: thisWidth, height: thisHeight, r: borderRadius }); if (thisInvisible) { // If invisible, do not set visual, otherwise the element will // change immediately before animation. We think it is OK to // remain its origin color when moving out of the view window. processInvisible(bg); } else { bg.invisible = false; var style = thisNode.getVisual('style'); var visualBorderColor = style.stroke; var normalStyle = getItemStyleNormal(itemStyleNormalModel); normalStyle.fill = visualBorderColor; var emphasisStyle = getStateItemStyle(itemStyleEmphasisModel); emphasisStyle.fill = itemStyleEmphasisModel.get('borderColor'); var blurStyle = getStateItemStyle(itemStyleBlurModel); blurStyle.fill = itemStyleBlurModel.get('borderColor'); var selectStyle = getStateItemStyle(itemStyleSelectModel); selectStyle.fill = itemStyleSelectModel.get('borderColor'); if (useUpperLabel) { var upperLabelWidth = thisWidth - 2 * borderWidth; prepareText( // PENDING: convert ZRColor to ColorString for text. bg, visualBorderColor, style.opacity, { x: borderWidth, y: 0, width: upperLabelWidth, height: upperHeight }); } // For old bg. else { bg.removeTextContent(); } bg.setStyle(normalStyle); bg.ensureState('emphasis').style = emphasisStyle; bg.ensureState('blur').style = blurStyle; bg.ensureState('select').style = selectStyle; setDefaultStateProxy(bg); } group.add(bg); } function renderContent(group, content) { var ecData = getECData(content); // For tooltip. ecData.dataIndex = thisNode.dataIndex; ecData.seriesIndex = seriesModel.seriesIndex; var contentWidth = Math.max(thisWidth - 2 * borderWidth, 0); var contentHeight = Math.max(thisHeight - 2 * borderWidth, 0); content.culling = true; content.setShape({ x: borderWidth, y: borderWidth, width: contentWidth, height: contentHeight, r: borderRadius }); if (thisInvisible) { // If invisible, do not set visual, otherwise the element will // change immediately before animation. We think it is OK to // remain its origin color when moving out of the view window. processInvisible(content); } else { content.invisible = false; var nodeStyle = thisNode.getVisual('style'); var visualColor = nodeStyle.fill; var normalStyle = getItemStyleNormal(itemStyleNormalModel); normalStyle.fill = visualColor; normalStyle.decal = nodeStyle.decal; var emphasisStyle = getStateItemStyle(itemStyleEmphasisModel); var blurStyle = getStateItemStyle(itemStyleBlurModel); var selectStyle = getStateItemStyle(itemStyleSelectModel); // PENDING: convert ZRColor to ColorString for text. prepareText(content, visualColor, nodeStyle.opacity, null); content.setStyle(normalStyle); content.ensureState('emphasis').style = emphasisStyle; content.ensureState('blur').style = blurStyle; content.ensureState('select').style = selectStyle; setDefaultStateProxy(content); } group.add(content); } function processInvisible(element) { // Delay invisible setting utill animation finished, // avoid element vanish suddenly before animation. !element.invisible && willInvisibleEls.push(element); } function prepareText(rectEl, visualColor, visualOpacity, // Can be null/undefined upperLabelRect) { var normalLabelModel = nodeModel.getModel(upperLabelRect ? PATH_UPPERLABEL_NORMAL : PATH_LABEL_NOAMAL); var defaultText = convertOptionIdName(nodeModel.get('name'), null); var isShow = normalLabelModel.getShallow('show'); setLabelStyle(rectEl, getLabelStatesModels(nodeModel, upperLabelRect ? PATH_UPPERLABEL_NORMAL : PATH_LABEL_NOAMAL), { defaultText: isShow ? defaultText : null, inheritColor: visualColor, defaultOpacity: visualOpacity, labelFetcher: seriesModel, labelDataIndex: thisNode.dataIndex }); var textEl = rectEl.getTextContent(); if (!textEl) { return; } var textStyle = textEl.style; var textPadding = normalizeCssArray(textStyle.padding || 0); if (upperLabelRect) { rectEl.setTextConfig({ layoutRect: upperLabelRect }); textEl.disableLabelLayout = true; } textEl.beforeUpdate = function () { var width = Math.max((upperLabelRect ? upperLabelRect.width : rectEl.shape.width) - textPadding[1] - textPadding[3], 0); var height = Math.max((upperLabelRect ? upperLabelRect.height : rectEl.shape.height) - textPadding[0] - textPadding[2], 0); if (textStyle.width !== width || textStyle.height !== height) { textEl.setStyle({ width: width, height: height }); } }; textStyle.truncateMinChar = 2; textStyle.lineOverflow = 'truncate'; addDrillDownIcon(textStyle, upperLabelRect, thisLayout); var textEmphasisState = textEl.getState('emphasis'); addDrillDownIcon(textEmphasisState ? textEmphasisState.style : null, upperLabelRect, thisLayout); } function addDrillDownIcon(style, upperLabelRect, thisLayout) { var text = style ? style.text : null; if (!upperLabelRect && thisLayout.isLeafRoot && text != null) { var iconChar = seriesModel.get('drillDownIcon', true); style.text = iconChar ? iconChar + ' ' + text : text; } } function giveGraphic(storageName, Ctor, depth, z) { var element = oldRawIndex != null && oldStorage[storageName][oldRawIndex]; var lasts = lastsForAnimation[storageName]; if (element) { // Remove from oldStorage oldStorage[storageName][oldRawIndex] = null; prepareAnimationWhenHasOld(lasts, element); } // If invisible and no old element, do not create new element (for optimizing). else if (!thisInvisible) { element = new Ctor(); if (element instanceof Displayable) { element.z2 = calculateZ2(depth, z); } prepareAnimationWhenNoOld(lasts, element); } // Set to thisStorage return thisStorage[storageName][thisRawIndex] = element; } function prepareAnimationWhenHasOld(lasts, element) { var lastCfg = lasts[thisRawIndex] = {}; if (element instanceof Group) { lastCfg.oldX = element.x; lastCfg.oldY = element.y; } else { lastCfg.oldShape = extend({}, element.shape); } } // If a element is new, we need to find the animation start point carefully, // otherwise it will looks strange when 'zoomToNode'. function prepareAnimationWhenNoOld(lasts, element) { var lastCfg = lasts[thisRawIndex] = {}; var parentNode = thisNode.parentNode; var isGroup = element instanceof graphic.Group; if (parentNode && (!reRoot || reRoot.direction === 'drillDown')) { var parentOldX = 0; var parentOldY = 0; // New nodes appear from right-bottom corner in 'zoomToNode' animation. // For convenience, get old bounding rect from background. var parentOldBg = lastsForAnimation.background[parentNode.getRawIndex()]; if (!reRoot && parentOldBg && parentOldBg.oldShape) { parentOldX = parentOldBg.oldShape.width; parentOldY = parentOldBg.oldShape.height; } // When no parent old shape found, its parent is new too, // so we can just use {x:0, y:0}. if (isGroup) { lastCfg.oldX = 0; lastCfg.oldY = parentOldY; } else { lastCfg.oldShape = { x: parentOldX, y: parentOldY, width: 0, height: 0 }; } } // Fade in, user can be aware that these nodes are new. lastCfg.fadein = !isGroup; } } // We cannot set all background with the same z, because the behaviour of // drill down and roll up differ background creation sequence from tree // hierarchy sequence, which cause lower background elements to overlap // upper ones. So we calculate z based on depth. // Moreover, we try to shrink down z interval to [0, 1] to avoid that // treemap with large z overlaps other components. function calculateZ2(depth, z2InLevel) { return depth * Z2_BASE + z2InLevel; } export default TreemapView;