import * as acorn from "acorn" export type FullWalkerCallback = ( node: acorn.Node, state: TState, type: string ) => void export type FullAncestorWalkerCallback = ( node: acorn.Node, state: TState, ancestors: acorn.Node[], type: string ) => void type AggregateType = { Expression: acorn.Expression, Statement: acorn.Statement, Function: acorn.Function, Class: acorn.Class, Pattern: acorn.Pattern, ForInit: acorn.VariableDeclaration | acorn.Expression } export type SimpleVisitors = { [type in acorn.AnyNode["type"]]?: (node: Extract, state: TState) => void } & { [type in keyof AggregateType]?: (node: AggregateType[type], state: TState) => void } export type AncestorVisitors = { [type in acorn.AnyNode["type"]]?: ( node: Extract, state: TState, ancestors: acorn.Node[] ) => void } & { [type in keyof AggregateType]?: (node: AggregateType[type], state: TState, ancestors: acorn.Node[]) => void } export type WalkerCallback = (node: acorn.Node, state: TState) => void export type RecursiveVisitors = { [type in acorn.AnyNode["type"]]?: ( node: Extract, state: TState, callback: WalkerCallback) => void } & { [type in keyof AggregateType]?: (node: AggregateType[type], state: TState, callback: WalkerCallback) => void } export type FindPredicate = (type: string, node: acorn.Node) => boolean export interface Found { node: acorn.Node, state: TState } /** * does a 'simple' walk over a tree * @param node the AST node to walk * @param visitors an object with properties whose names correspond to node types in the {@link https://github.com/estree/estree | ESTree spec}. The properties should contain functions that will be called with the node object and, if applicable the state at that point. * @param base a walker algorithm * @param state a start state. The default walker will simply visit all statements and expressions and not produce a meaningful state. (An example of a use of state is to track scope at each point in the tree.) */ export function simple( node: acorn.Node, visitors: SimpleVisitors, base?: RecursiveVisitors, state?: TState ): void /** * does a 'simple' walk over a tree, building up an array of ancestor nodes (including the current node) and passing the array to the callbacks as a third parameter. * @param node * @param visitors * @param base * @param state */ export function ancestor( node: acorn.Node, visitors: AncestorVisitors, base?: RecursiveVisitors, state?: TState ): void /** * does a 'recursive' walk, where the walker functions are responsible for continuing the walk on the child nodes of their target node. * @param node * @param state the start state * @param functions contain an object that maps node types to walker functions * @param base provides the fallback walker functions for node types that aren't handled in the {@link functions} object. If not given, the default walkers will be used. */ export function recursive( node: acorn.Node, state: TState, functions: RecursiveVisitors, base?: RecursiveVisitors ): void /** * does a 'full' walk over a tree, calling the {@link callback} with the arguments (node, state, type) for each node * @param node * @param callback * @param base * @param state */ export function full( node: acorn.Node, callback: FullWalkerCallback, base?: RecursiveVisitors, state?: TState ): void /** * does a 'full' walk over a tree, building up an array of ancestor nodes (including the current node) and passing the array to the callbacks as a third parameter. * @param node * @param callback * @param base * @param state */ export function fullAncestor( node: acorn.Node, callback: FullAncestorWalkerCallback, base?: RecursiveVisitors, state?: TState ): void /** * builds a new walker object by using the walker functions in {@link functions} and filling in the missing ones by taking defaults from {@link base}. * @param functions * @param base */ export function make( functions: RecursiveVisitors, base?: RecursiveVisitors ): RecursiveVisitors /** * tries to locate a node in a tree at the given start and/or end offsets, which satisfies the predicate test. {@link start} and {@link end} can be either `null` (as wildcard) or a `number`. {@link test} may be a string (indicating a node type) or a function that takes (nodeType, node) arguments and returns a boolean indicating whether this node is interesting. {@link base} and {@link state} are optional, and can be used to specify a custom walker. Nodes are tested from inner to outer, so if two nodes match the boundaries, the inner one will be preferred. * @param node * @param start * @param end * @param type * @param base * @param state */ export function findNodeAt( node: acorn.Node, start: number | undefined, end?: number | undefined, type?: FindPredicate | string, base?: RecursiveVisitors, state?: TState ): Found | undefined /** * like {@link findNodeAt}, but will match any node that exists 'around' (spanning) the given position. * @param node * @param start * @param type * @param base * @param state */ export function findNodeAround( node: acorn.Node, start: number | undefined, type?: FindPredicate | string, base?: RecursiveVisitors, state?: TState ): Found | undefined /** * Find the outermost matching node after a given position. */ export const findNodeAfter: typeof findNodeAround /** * Find the outermost matching node before a given position. */ export const findNodeBefore: typeof findNodeAround export const base: RecursiveVisitors